I didn't mean the sarcasm to be counter productive. I thought it would be useful for pointing out the obvious.
40x40 and larger maps shouldn't really be in the discussion, since they are almost never played since no matter what hardware you have you will have terrible lag, where units don't respond to move orders, making micro impossible(different than the regular -3 lag experienced on setons).
The question still stands, which maps are you attempting to bring this early t3 navy to?
What is wrong with having t3 navy, such as missile ship and battleships be the units that come in after a naval fight to capitalize on the naval victory?
To Kryo:
T3 navy has a massive health advantage, dps advantage as well as range advantage over t2 navy. It gives you much more for the same resources compared to t2 navy. Range specifically is a huge advantage in naval battles, compare the uef destroyer vs the cybran one. It is like comparing the striker tank to the aurora.
Kryo wrote:A player putting the same resources in t2 navy and attacking earlier, should have an advantage.
This is exactly what I am saying.
T2 navy is the tech level for navy where there is most diversity between factions in terms of, underwater, water, and air capabilities. It is really a beautiful thing, what is wrong with having t2 naval fights that go on for hours?