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Plasma_Wolf wrote:Pip, I've done a small test and (this might be just nitpicking) but firebeetles actually do self destruct at factories. They don't when attacking a paragon or Quantum gate though (the largest structures in the game). It got me to think that a maximum radius of 4 could be enough.
Pavese wrote:Giving them cloak wouldn't be a prob as a simple scout could detect them. Giving them both would make the amazingly OP.
And the blow up by hotkey thing should be implemented. Oh god pls.
But tbh i dont like the ACU assassination nature of it. Why not make it a anti shield unit with a small EMP death blow?
Kryo wrote:Pavese wrote:Giving them cloak wouldn't be a prob as a simple scout could detect them. Giving them both would make the amazingly OP.
And the blow up by hotkey thing should be implemented. Oh god pls.
But tbh i dont like the ACU assassination nature of it. Why not make it a anti shield unit with a small EMP death blow?
cloak the beetles, and support them with some units and a deceiver = pwnage.
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