Mapping

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Goodbye phpBB

by Brutus5000 » 11 Aug 2020, 23:27

Replies: 3

Views: 62630

17 Oct 2020, 01:35

by Mucko View the latest post

FAF Rules

by Louvegarde » 04 Aug 2018, 14:24

Replies: 0

Views: 208880

04 Aug 2018, 14:24

by Louvegarde View the latest post

An Updated List of Casters

1, 2, 3

by TheKoopa » 02 Apr 2016, 18:59

Replies: 24

Views: 579364

19 Aug 2020, 10:23

by nikkinemo95 View the latest post

List of banned exploits (Updated 07/06/2020)

by Gorton » 23 Dec 2015, 00:37

Replies: 3

Views: 237997

15 Jan 2016, 00:10

by Gorton View the latest post

Attachment(s) Help, I'm new!

1, 2, 3, 4, 5

by ColonelSheppard » 14 Feb 2013, 19:56

Replies: 47

Views: 1397350

04 Feb 2016, 13:47

by Slader View the latest post

Topics Statistics Last post

Attachment(s) why don`t Water Path Nodes work?

by Ghoustaq » 22 Jan 2018, 16:01

Replies: 8

Views: 3585

13 Mar 2018, 06:56

by Uveso View the latest post

Attachment(s) The AI will find you! (pathfinding video)

by Uveso » 06 Mar 2018, 05:19

Replies: 8

Views: 2619

13 Mar 2018, 06:52

by Uveso View the latest post

How to alter values of unitweights by scripting?

1, 2, 3, 4

by Ghoustaq » 01 Mar 2018, 11:35

Replies: 31

Views: 7770

12 Mar 2018, 20:51

by Uveso View the latest post

How to modify unit blueprint stats with a map script

by DDDX » 08 Mar 2018, 00:49

Replies: 6

Views: 2110

11 Mar 2018, 20:00

by Uveso View the latest post

Making beetles attack

by EntropyWins » 09 Mar 2018, 05:34

Replies: 0

Views: 897

09 Mar 2018, 05:34

by EntropyWins View the latest post

Attachment(s) How to remove unit wreckages

by EntropyWins » 04 Mar 2018, 23:55

Replies: 1

Views: 870

09 Mar 2018, 03:58

by EntropyWins View the latest post

Attachment(s) Titan Fall (3v3, 10km)

1, 2

by Holynanners » 27 Feb 2018, 20:15

Replies: 15

Views: 3988

06 Mar 2018, 04:20

by Holynanners View the latest post

Attachment(s) Ai markers acting up

1, 2

by DDDX » 21 Mar 2016, 21:24

Replies: 19

Views: 9939

01 Mar 2018, 20:00

by DDDX View the latest post

Reduce the scale of a map?

by Freedomfighter » 22 Jan 2018, 20:03

Replies: 8

Views: 2793

28 Feb 2018, 15:54

by Freedomfighter View the latest post

Survival - spawning "side" waves independent from main wave

1, 2

by DDDX » 17 Feb 2018, 16:17

Replies: 10

Views: 3947

27 Feb 2018, 01:18

by DDDX View the latest post

How to make the unitcap related to the number of mass-ex?

by Ghoustaq » 20 Feb 2018, 13:58

Replies: 6

Views: 2502

25 Feb 2018, 20:39

by Uveso View the latest post

Getting the army of a unit in lua

by EntropyWins » 09 Feb 2018, 20:21

Replies: 2

Views: 1014

14 Feb 2018, 20:26

by EntropyWins View the latest post

Attachment(s) Jip's WIP Mapping Thread

1, 2

by Jip » 30 Jan 2018, 15:57

Replies: 11

Views: 3498

01 Feb 2018, 13:47

by Jip View the latest post

Displaying info in a dialog

by EntropyWins » 29 Oct 2017, 06:42

Replies: 6

Views: 3818

31 Jan 2018, 23:00

by Franck83 View the latest post

Attachment(s) Numeric lobby options

by EntropyWins » 23 Dec 2017, 16:01

Replies: 1

Views: 933

25 Jan 2018, 03:31

by EntropyWins View the latest post

Attachment(s) Anchor all versions/ultimate

by edmundopt » 23 Jan 2018, 21:52

Replies: 0

Views: 784

23 Jan 2018, 21:52

by edmundopt View the latest post

Config file to set map editor window resolution

by Lionhardt » 20 Jan 2018, 02:01

Replies: 2

Views: 1061

20 Jan 2018, 09:05

by speed2 View the latest post

map editor crashed when i hit create

by criticus » 10 Jan 2018, 12:38

Replies: 4

Views: 1713

11 Jan 2018, 11:04

by criticus View the latest post

How to make civilian armies involved in the game?

by Ghoustaq » 06 Jan 2018, 16:08

Replies: 5

Views: 1780

08 Jan 2018, 20:13

by Ghoustaq View the latest post

Upload Map with own created content

1, 2, 3

by Deep_ » 31 Jul 2013, 23:16

Replies: 22

Views: 11576

06 Jan 2018, 04:40

by Kiliax View the latest post

Attachment(s) Pandemonium 10km (v10)

by Kiliax » 27 Dec 2017, 06:40

Replies: 7

Views: 2747

01 Jan 2018, 21:11

by Kiliax View the latest post

Attachment(s) biass's guide to making your map/map files up to standard.

1, 2

by biass » 16 Jun 2016, 15:48

Replies: 10

Views: 7214

31 Dec 2017, 05:42

by biass View the latest post

Defining impassable terrain?

by Lionhardt » 02 Sep 2013, 08:24

Replies: 8

Views: 3523

30 Dec 2017, 06:33

by biass View the latest post

why no score after the game?

by Ghoustaq » 25 Dec 2017, 14:19

Replies: 9

Views: 2841

26 Dec 2017, 12:22

by Ghoustaq View the latest post

Attachment(s) Grouping map options

by EntropyWins » 09 Dec 2017, 22:13

Replies: 1

Views: 917

23 Dec 2017, 17:59

by EntropyWins View the latest post

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