Forged Alliance Forever Forums
Moderator: keyser
Announcements | Statistics | Last post | |
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Goodbye phpBBby Brutus5000 » 11 Aug 2020, 23:27 |
Replies: 3 Views: 62771 |
17 Oct 2020, 01:35 by Mucko |
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FAF Rulesby Louvegarde » 04 Aug 2018, 14:24 |
Replies: 0 Views: 208895 |
04 Aug 2018, 14:24 by Louvegarde |
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An Updated List of Casters1, 2, 3by TheKoopa » 02 Apr 2016, 18:59 |
Replies: 24 Views: 580161 |
19 Aug 2020, 10:23 by nikkinemo95 |
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List of banned exploits (Updated 07/06/2020)by Gorton » 23 Dec 2015, 00:37 |
Replies: 3 Views: 238108 |
15 Jan 2016, 00:10 by Gorton |
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Help, I'm new!1, 2, 3, 4, 5by ColonelSheppard » 14 Feb 2013, 19:56 |
Replies: 47 Views: 1398931 |
04 Feb 2016, 13:47 by Slader |
Topics | Statistics | Last post | |
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quantum gateway ideaby bigcrap757 » 29 Nov 2013, 07:36 |
Replies: 7 Views: 3081 |
28 Jan 2014, 00:23 by Mycen |
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More host control (remove X sheild)1, 2by errorblankfield » 29 Nov 2013, 12:23 |
Replies: 14 Views: 3993 |
22 Jan 2014, 11:20 |
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Shadow Fidelity Ultra Setting (Ren_Shadowsize 4096)by BlackFish » 16 Jan 2014, 19:11 |
Replies: 4 Views: 1665 |
20 Jan 2014, 22:02 by BlackFish |
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ACU Phase Shift / No collision buttonby Combo » 13 Jan 2014, 18:21 |
Replies: 7 Views: 1988 |
19 Jan 2014, 21:37 by IceDreamer |
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Engine / Map improvements? (with pics)by Combo » 19 Jan 2014, 02:26 |
Replies: 6 Views: 2015 |
19 Jan 2014, 15:05 by Dragonfire |
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Couple thingsby Sulo » 14 Jan 2014, 13:26 |
Replies: 8 Views: 2248 |
15 Jan 2014, 19:23 by Sulo |
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FriendListby Dragonfire » 26 Dec 2013, 15:08 |
Replies: 1 Views: 778 |
26 Dec 2013, 19:33 by Swkoll |
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Feature suggestionby Brutus » 20 Dec 2013, 23:47 |
Replies: 3 Views: 965 |
21 Dec 2013, 12:17 by Brutus |
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Grammar errorby Shrapnel » 21 Dec 2013, 03:31 |
Replies: 0 Views: 692 |
21 Dec 2013, 03:31 by Shrapnel |
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MergeCoopby Xinnony » 16 Dec 2013, 19:33 |
Replies: 1 Views: 739 |
18 Dec 2013, 10:11 by Ze_PilOt |
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Chat functionsby Kulu » 16 Dec 2013, 12:12 |
Replies: 4 Views: 1428 |
16 Dec 2013, 16:12 by Zock |
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request for a small featureby pittlebelge » 14 Dec 2013, 10:05 |
Replies: 2 Views: 937 |
14 Dec 2013, 10:27 by Nombringer |
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better use of channel topicby PattogoTehen » 12 Dec 2013, 13:39 |
Replies: 0 Views: 666 |
12 Dec 2013, 13:39 by PattogoTehen |
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Some new music?by TheCuckoo » 08 Dec 2013, 18:59 |
Replies: 3 Views: 1304 |
10 Dec 2013, 10:14 by Ze_PilOt |
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IRC Friend/Foe Issueby TartarusMkII » 28 Nov 2013, 04:35 |
Replies: 4 Views: 1592 |
06 Dec 2013, 07:56 by SC-Account |
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Remove dead trees on spawnby errorblankfield » 25 Nov 2013, 10:53 |
Replies: 5 Views: 1656 |
30 Nov 2013, 01:22 |
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ideas for actual gunshipsby bigcrap757 » 29 Nov 2013, 08:14 |
Replies: 6 Views: 1952 |
29 Nov 2013, 21:15 by vongratz |
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Adding more intel and strategy1, 2, 3by SC-Account » 13 Jul 2013, 04:06 |
Replies: 20 Views: 6646 |
29 Nov 2013, 19:08 by bigcrap757 |
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ingame ui improvement ideaby laPPen » 27 Nov 2013, 14:10 |
Replies: 5 Views: 1723 |
29 Nov 2013, 09:56 by Ze_PilOt |
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AFK Hormby pitiko » 28 Nov 2013, 14:17 |
Replies: 0 Views: 650 |
28 Nov 2013, 14:17 by pitiko |
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Same menu for lobby map selection as for ladderby Spurdo » 27 Nov 2013, 08:07 |
Replies: 0 Views: 660 |
27 Nov 2013, 08:07 by Spurdo |
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AI in Coop campaignby Tellaris » 24 Nov 2013, 14:00 |
Replies: 0 Views: 786 |
24 Nov 2013, 14:00 by Tellaris |
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Chicken-bot's plasma attack ball: make it an overchargeby Wakke » 17 Nov 2013, 13:26 |
Replies: 8 Views: 2609 |
19 Nov 2013, 03:54 |
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Make New Icons for HQby Gerfand » 18 Nov 2013, 17:16 |
Replies: 1 Views: 759 |
19 Nov 2013, 03:52 |
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Sinking units dont get retargetedby Marko Box » 05 Nov 2013, 10:52 |
Replies: 4 Views: 1445 |
16 Nov 2013, 00:33 by Szakalot |
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