Forged Alliance Forever Forums
Moderator: keyser
Announcements | Statistics | Last post | |
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Goodbye phpBBby Brutus5000 » 11 Aug 2020, 23:27 |
Replies: 3 Views: 62770 |
17 Oct 2020, 01:35 by Mucko |
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FAF Rulesby Louvegarde » 04 Aug 2018, 14:24 |
Replies: 0 Views: 208894 |
04 Aug 2018, 14:24 by Louvegarde |
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An Updated List of Casters1, 2, 3by TheKoopa » 02 Apr 2016, 18:59 |
Replies: 24 Views: 580158 |
19 Aug 2020, 10:23 by nikkinemo95 |
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List of banned exploits (Updated 07/06/2020)by Gorton » 23 Dec 2015, 00:37 |
Replies: 3 Views: 238107 |
15 Jan 2016, 00:10 by Gorton |
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Help, I'm new!1, 2, 3, 4, 5by ColonelSheppard » 14 Feb 2013, 19:56 |
Replies: 47 Views: 1398926 |
04 Feb 2016, 13:47 by Slader |
Topics | Statistics | Last post | |
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TML - hit an area, not a spotby Lieutenant Lich » 18 Feb 2016, 23:05 |
Replies: 8 Views: 2556 |
28 Feb 2016, 01:43 by briang |
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Amphibious buildings?1, 2, 3by BlackSheeple » 19 Feb 2016, 18:50 |
Replies: 28 Views: 6782 |
28 Feb 2016, 01:20 |
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Link IRC accounts to playersby Blodir » 25 Feb 2016, 17:32 |
Replies: 6 Views: 2234 |
27 Feb 2016, 09:01 by ZLO_RD |
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Seraphim Experimental Bomber (Ahwassa)by SonnyQuackbar » 02 Feb 2016, 03:14 |
Replies: 7 Views: 3069 |
26 Feb 2016, 22:44 by briang |
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could we get the "Escape" button back ?by Zoram » 21 Feb 2016, 00:52 |
Replies: 5 Views: 1943 |
22 Feb 2016, 12:48 by Sheeo |
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Unit Manager Option to Disable T3 and T4 Artillery onlyby avalice » 31 Jan 2016, 08:52 |
Replies: 3 Views: 1486 |
19 Feb 2016, 17:24 by HUSSAR |
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Formal Complaint System: A More Streamlined Process?by briang » 14 Feb 2016, 01:08 |
Replies: 5 Views: 1853 |
14 Feb 2016, 03:49 |
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Communication is Awkward1, 2, 3by Comrade_Shamrock » 03 Feb 2016, 23:57 |
Replies: 21 Views: 7547 |
09 Feb 2016, 20:00 by Softly |
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Random player slotsby Col_Walter_Kurtz » 02 Feb 2016, 18:07 |
Replies: 1 Views: 841 |
02 Feb 2016, 18:44 by keyser |
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Preselect buildingsby Iszh » 01 Feb 2016, 14:29 |
Replies: 6 Views: 2215 |
01 Feb 2016, 22:53 |
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game seting -> prebuild enginerby Ithilis_Quo » 01 Feb 2016, 15:40 |
Replies: 2 Views: 1152 |
01 Feb 2016, 16:05 by speed2 |
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Random spawns on maps?by mirroredwang » 30 Jan 2016, 21:31 |
Replies: 6 Views: 1766 |
31 Jan 2016, 18:03 by keyser |
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2nd type of attack moveby keyser » 31 Dec 2015, 15:23 |
Replies: 3 Views: 1473 |
31 Jan 2016, 06:13 by snuffles |
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off mapby justmakenewgame » 22 Jan 2016, 07:58 |
Replies: 6 Views: 2273 |
27 Jan 2016, 17:41 by Morax |
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Automatic download of new map versionsby speed2 » 23 Jan 2016, 15:30 |
Replies: 3 Views: 1592 |
27 Jan 2016, 12:01 by Iszh |
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Suggestion: Two map pools for ladder, usage based on ratingby Sovietpride » 25 Jan 2016, 15:30 |
Replies: 4 Views: 1695 |
26 Jan 2016, 23:02 by speed2 |
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scouting trees1, 2by justmakenewgame » 22 Jan 2016, 11:54 |
Replies: 17 Views: 6051 |
22 Jan 2016, 14:40 by Voodoo |
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Building Upgrade = FREE INTEL, no more?by VoiceofReason » 13 Jan 2016, 17:26 |
Replies: 9 Views: 3244 |
15 Jan 2016, 18:56 by keyser |
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Trainer Modeby RoLa » 08 Jan 2016, 13:49 |
Replies: 6 Views: 2437 |
13 Jan 2016, 15:50 by Aulex |
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Jamming Pattern1, 2by mirroredwang » 09 Jan 2016, 18:42 |
Replies: 11 Views: 4160 |
12 Jan 2016, 20:26 by Gorton |
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Option: Always show ETAsby mirroredwang » 11 Jan 2016, 01:33 |
Replies: 0 Views: 705 |
11 Jan 2016, 01:33 by mirroredwang |
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What if (Eco) buildings had no/minimal vision?1, 2by mirroredwang » 28 Dec 2015, 19:45 |
Replies: 10 Views: 3791 |
10 Jan 2016, 16:49 by codepants |
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Paid Avatars to generate tournament money1, 2, 3, 4by Kalvirox » 31 Dec 2015, 15:16 |
Replies: 37 Views: 12642 |
10 Jan 2016, 01:17 by nine2 |
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More Filters for the replay vault.by SilverKronos » 08 Jan 2016, 15:30 |
Replies: 7 Views: 2574 |
09 Jan 2016, 00:54 by SilverKronos |
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Offering a draw in ladder to cost no points.1, 2, 3by Sovietpride » 28 Dec 2015, 03:39 |
Replies: 23 Views: 6939 |
05 Jan 2016, 17:47 by Morax |
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