Forged Alliance Forever Forums
Moderator: keyser
Announcements | Statistics | Last post | |
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Goodbye phpBBby Brutus5000 » 11 Aug 2020, 23:27 |
Replies: 3 Views: 62617 |
17 Oct 2020, 01:35 by Mucko |
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FAF Rulesby Louvegarde » 04 Aug 2018, 14:24 |
Replies: 0 Views: 208880 |
04 Aug 2018, 14:24 by Louvegarde |
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An Updated List of Casters1, 2, 3by TheKoopa » 02 Apr 2016, 18:59 |
Replies: 24 Views: 579267 |
19 Aug 2020, 10:23 by nikkinemo95 |
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List of banned exploits (Updated 07/06/2020)by Gorton » 23 Dec 2015, 00:37 |
Replies: 3 Views: 237985 |
15 Jan 2016, 00:10 by Gorton |
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Help, I'm new!1, 2, 3, 4, 5by ColonelSheppard » 14 Feb 2013, 19:56 |
Replies: 47 Views: 1397162 |
04 Feb 2016, 13:47 by Slader |
Topics | Statistics | Last post | |
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Improve Aeon T1 Engineer Modelby Heaven » 02 Jun 2017, 12:44 |
Replies: 3 Views: 1777 |
02 Jun 2017, 15:11 by Mephi |
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Field Engies for all factions?by Endranii » 16 Apr 2017, 23:17 |
Replies: 9 Views: 4160 |
31 May 2017, 15:20 by speed2 |
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Map vault page sliderby Farmsletje » 31 May 2017, 14:49 |
Replies: 0 Views: 918 |
31 May 2017, 14:49 by Farmsletje |
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Notice when room is fullby Masyaka » 28 May 2017, 07:25 |
Replies: 3 Views: 1588 |
28 May 2017, 21:40 |
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Add missing buildings to Hotbuild1, 2by CodingSquirrel » 30 Jun 2015, 19:50 |
Replies: 17 Views: 10522 |
21 May 2017, 16:19 by PhilipJFry |
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Ping tab uselessby Masyaka » 13 May 2017, 20:07 |
Replies: 6 Views: 3258 |
15 May 2017, 16:38 by BenDover |
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Fix plsby Masyaka » 27 Mar 2017, 12:05 |
Replies: 8 Views: 3902 |
14 May 2017, 19:42 by ZLO_RD |
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Moar Avatarsby Lieutenant Lich » 14 May 2017, 19:09 |
Replies: 1 Views: 1000 |
14 May 2017, 19:22 by PhilipJFry |
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Keybinding menu1, 2by Farmsletje » 14 Feb 2017, 06:02 |
Replies: 15 Views: 7491 |
12 May 2017, 18:45 by Farmsletje |
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PLEASE add an option for No Sorting of game listby RocketRooster » 13 Apr 2017, 20:14 |
Replies: 5 Views: 2317 |
10 May 2017, 21:47 |
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Replay Search Suggestionby TheArchive » 09 May 2017, 03:11 |
Replies: 1 Views: 1192 |
09 May 2017, 15:38 by Wesmania |
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Show Map Size in Lobbyby Deribus » 07 May 2017, 23:26 |
Replies: 3 Views: 1847 |
09 May 2017, 01:17 by Deribus |
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Slowing tech advancement without changing balenceby Resin_Smoker » 01 May 2017, 00:13 |
Replies: 3 Views: 1764 |
01 May 2017, 10:21 by nine2 |
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Kennel againby ZeRen » 01 May 2017, 10:03 |
Replies: 0 Views: 841 |
01 May 2017, 10:03 by ZeRen |
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Unit Repair Facility & Staging Groundsby Lieutenant Lich » 21 Apr 2017, 16:49 |
Replies: 8 Views: 4375 |
29 Apr 2017, 21:05 by CSI |
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Rejoin Buttonby Evan_ » 17 Apr 2017, 15:00 |
Replies: 4 Views: 1885 |
18 Apr 2017, 05:34 |
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Can we have an option to have return fire as default?by sarabi » 01 Apr 2017, 15:03 |
Replies: 1 Views: 1057 |
01 Apr 2017, 20:30 by IceDreamer |
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Think about SC2?by Masyaka » 24 Mar 2017, 08:53 |
Replies: 5 Views: 2483 |
01 Apr 2017, 15:40 by cel00 |
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Naval Transportby partymarty81 » 23 Mar 2017, 22:14 |
Replies: 2 Views: 1356 |
24 Mar 2017, 14:39 by partymarty81 |
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Modpacks/Collectionsby Cuddles » 16 Mar 2017, 08:31 |
Replies: 0 Views: 690 |
16 Mar 2017, 08:31 by Cuddles |
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Logarithmic Scale for Statisticsby EloTime » 05 Mar 2017, 22:40 |
Replies: 4 Views: 1917 |
16 Mar 2017, 01:47 |
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Lobby integration with dual boarder less full screenby noobymcnoobcake » 22 Feb 2017, 15:07 |
Replies: 1 Views: 938 |
15 Mar 2017, 16:47 by Androish |
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Engies Creating Hold Fire PDs etcby Mel_Gibson » 13 Mar 2017, 19:03 |
Replies: 0 Views: 890 |
13 Mar 2017, 19:03 by Mel_Gibson |
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Some Additions to the Lobbyby Lieutenant Lich » 11 Mar 2017, 19:27 |
Replies: 6 Views: 2872 |
12 Mar 2017, 09:10 by PhilipJFry |
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friendly unit collision removeby totalenigma » 18 Feb 2017, 20:05 |
Replies: 8 Views: 3577 |
10 Mar 2017, 09:19 by dstojkov |
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