Mods & Tools

Moderator: Morax

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AI modifications

Moderator: Uveso

Topics: 7

Posts: 295

18 Aug 2020, 21:01

by yogimoninc View the latest post

Announcements Statistics Last post

Goodbye phpBB

by Brutus5000 » 11 Aug 2020, 23:27

Replies: 3

Views: 62778

17 Oct 2020, 01:35

by Mucko View the latest post

FAF Rules

by Louvegarde » 04 Aug 2018, 14:24

Replies: 0

Views: 208898

04 Aug 2018, 14:24

by Louvegarde View the latest post

An Updated List of Casters

1, 2, 3

by TheKoopa » 02 Apr 2016, 18:59

Replies: 24

Views: 580165

19 Aug 2020, 10:23

by nikkinemo95 View the latest post

List of banned exploits (Updated 07/06/2020)

by Gorton » 23 Dec 2015, 00:37

Replies: 3

Views: 238110

15 Jan 2016, 00:10

by Gorton View the latest post

Attachment(s) Help, I'm new!

1, 2, 3, 4, 5

by ColonelSheppard » 14 Feb 2013, 19:56

Replies: 47

Views: 1398952

04 Feb 2016, 13:47

by Slader View the latest post

Topics Statistics Last post

Colonials Faction

by alreadyded » 11 Apr 2016, 23:34

Replies: 1

Views: 733

12 Apr 2016, 16:17

by nine2 View the latest post

Handicap Mod

1, 2

by rockoe10 » 15 Apr 2014, 02:38

Replies: 12

Views: 5584

10 Apr 2016, 13:23

by SC-Account View the latest post

Sorian AI Script Helper

by Uveso » 29 Mar 2016, 23:28

Replies: 5

Views: 2468

09 Apr 2016, 20:01

by Uveso View the latest post

Total Mayhem 1.21 Campaign help

by Flyingrhino » 05 Apr 2016, 00:17

Replies: 5

Views: 2151

08 Apr 2016, 11:01

by Uveso View the latest post

Changing the Seraphim ACU Campaign mod to a Nomad ACU.

by Grinnin_Gin » 30 Jan 2016, 19:52

Replies: 2

Views: 1036

02 Apr 2016, 19:48

by liamweed View the latest post

Gorton's trip

by mirroredwang » 29 Mar 2016, 20:40

Replies: 3

Views: 1162

02 Apr 2016, 16:18

by mirroredwang View the latest post

HazardX Marker Editor Source Code?

by Lionhardt » 20 Mar 2016, 09:05

Replies: 9

Views: 3673

31 Mar 2016, 14:17

by nine2 View the latest post

building with different tear engies

by angus000 » 30 Mar 2016, 02:11

Replies: 4

Views: 1047

31 Mar 2016, 09:21

by angus000 View the latest post

Attachment(s) Bugfix for Unit Tooltip

1, 2

by Uveso » 27 Mar 2016, 08:16

Replies: 11

Views: 4565

29 Mar 2016, 22:09

by Uveso View the latest post

Latest patch broke UI Auto mass fabricator manager mod

by liqwidstyx » 28 Mar 2016, 04:40

Replies: 3

Views: 1262

28 Mar 2016, 21:07

by Uveso View the latest post

Help : create a napalm kamikaze weapon

by Krapougnak » 26 Mar 2016, 20:17

Replies: 0

Views: 514

26 Mar 2016, 20:17

by Krapougnak View the latest post

Replay Player Camera.

by Kalvirox » 10 Mar 2016, 19:08

Replies: 4

Views: 1307

23 Mar 2016, 06:41

by Aulex View the latest post

Mod request

by Mad`Mozart » 20 Mar 2016, 19:01

Replies: 5

Views: 1875

22 Mar 2016, 00:49

by Uveso View the latest post

experimental shields for fa including seraphim v2

by IRQ Conflict » 09 Mar 2016, 03:37

Replies: 2

Views: 1410

12 Mar 2016, 20:24

by IRQ Conflict View the latest post

Environemental Data

1, 2

by Franck » 08 Mar 2016, 10:09

Replies: 10

Views: 2599

11 Mar 2016, 17:28

by Franck View the latest post

Transport loading

1, 2

by Iszh » 24 Feb 2016, 13:00

Replies: 13

Views: 4671

11 Mar 2016, 12:26

by Iszh View the latest post

Is it possible do display health in strategic view?

by mirroredwang » 08 Mar 2016, 18:32

Replies: 0

Views: 539

08 Mar 2016, 18:32

by mirroredwang View the latest post

Lua ForkThread / MultiTreading - Accessing data

by Franck » 06 Mar 2016, 21:49

Replies: 6

Views: 2405

08 Mar 2016, 10:03

by Franck View the latest post

New Mod Vault

by AaronD » 03 Mar 2016, 04:41

Replies: 3

Views: 1976

06 Mar 2016, 23:50

by nine2 View the latest post

Is it possible to import units from SC2 into an FA mod?

by Lex Ryder » 25 Feb 2016, 00:55

Replies: 6

Views: 2568

01 Mar 2016, 16:24

by Krapougnak View the latest post

Attachment(s) Halo Music Mod (Assistance and Tips?)

by Ze Dogfather » 25 Feb 2016, 09:16

Replies: 6

Views: 2139

26 Feb 2016, 01:49

by Exotic_Retard View the latest post

Bissel Helpdesk

by Cherubael84cgn » 17 Feb 2016, 16:00

Replies: 1

Views: 810

23 Feb 2016, 03:00

by Uveso View the latest post

How to reorganise a mod to work with mod vault

by Axle » 20 Feb 2016, 03:17

Replies: 1

Views: 734

20 Feb 2016, 15:21

by Axle View the latest post

What happened to BlackOps ? And other mods questions

by Buckethell » 10 Feb 2016, 11:44

Replies: 5

Views: 2695

13 Feb 2016, 01:16

by Buckethell View the latest post

Flag for ugrading buildings?

1, 2

by Hascins » 09 Feb 2016, 17:53

Replies: 11

Views: 3324

10 Feb 2016, 13:46

by Hascins View the latest post

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