Forged Alliance Forever Forums
Moderator: Morax
Forum | Statistics | Last post | ||
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AI modificationsModerator: Uveso |
Topics: 7 Posts: 295 |
18 Aug 2020, 21:01 by yogimoninc |
Announcements | Statistics | Last post | |
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Goodbye phpBBby Brutus5000 » 11 Aug 2020, 23:27 |
Replies: 3 Views: 62791 |
17 Oct 2020, 01:35 by Mucko |
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FAF Rulesby Louvegarde » 04 Aug 2018, 14:24 |
Replies: 0 Views: 208902 |
04 Aug 2018, 14:24 by Louvegarde |
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An Updated List of Casters1, 2, 3by TheKoopa » 02 Apr 2016, 18:59 |
Replies: 24 Views: 580173 |
19 Aug 2020, 10:23 by nikkinemo95 |
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List of banned exploits (Updated 07/06/2020)by Gorton » 23 Dec 2015, 00:37 |
Replies: 3 Views: 238119 |
15 Jan 2016, 00:10 by Gorton |
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Help, I'm new!1, 2, 3, 4, 5by ColonelSheppard » 14 Feb 2013, 19:56 |
Replies: 47 Views: 1398999 |
04 Feb 2016, 13:47 by Slader |
Topics | Statistics | Last post | |
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Campaign Editor (WIP) Episodes Of War1 ... 10, 11, 12by Domino » 22 Jun 2014, 11:27 |
Replies: 116 Views: 22408 |
19 Sep 2016, 11:17 by Domino |
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Can't get BlackOps ACU mod workingby kyrtian » 15 Sep 2016, 21:59 |
Replies: 1 Views: 1392 |
16 Sep 2016, 09:37 by Uveso |
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Unit Descriptionsby RavenCurow » 08 Sep 2016, 16:01 |
Replies: 7 Views: 2845 |
10 Sep 2016, 16:55 by Uveso |
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Civilians V2 Useful civilians mod1, 2, 3by RavenCurow » 29 Aug 2016, 00:28 |
Replies: 23 Views: 6494 |
09 Sep 2016, 07:11 by RavenCurow |
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[?] Is it possible to have AI-Only units?by Tanksy » 02 Sep 2016, 10:33 |
Replies: 9 Views: 3839 |
05 Sep 2016, 02:28 by Uveso |
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Adjacency question1, 2, 3, 4by RavenCurow » 28 Aug 2016, 12:58 |
Replies: 33 Views: 8278 |
03 Sep 2016, 16:23 by Tanksy |
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[?] How do I correctly set up .xsb and .xwb using XACT?by Tanksy » 31 Aug 2016, 11:49 |
Replies: 8 Views: 3281 |
03 Sep 2016, 10:00 by Krapougnak |
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How to add new buffs.by RavenCurow » 26 Aug 2016, 08:20 |
Replies: 2 Views: 1042 |
28 Aug 2016, 05:44 by RavenCurow |
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Where can i find some Ui tools ?by Franck75 » 24 Aug 2016, 22:04 |
Replies: 2 Views: 1090 |
26 Aug 2016, 15:10 by Franck75 |
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Avoiding Function Overflow Crashby RavenCurow » 26 Aug 2016, 13:29 |
Replies: 3 Views: 1217 |
26 Aug 2016, 14:30 |
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New Mod: Filter Selection1, 2by Jip » 16 Aug 2016, 12:29 |
Replies: 12 Views: 4840 |
25 Aug 2016, 23:00 by Uveso |
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New Modder - Need help with weapon "reassignment"1, 2by Lex Ryder » 18 Feb 2016, 11:32 |
Replies: 14 Views: 5302 |
25 Aug 2016, 14:41 by RavenCurow |
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How to move soothsayer ambientby RavenCurow » 22 Aug 2016, 10:27 |
Replies: 8 Views: 2757 |
24 Aug 2016, 21:29 by Franck75 |
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How to make my mod FAF compatible ?by Franck75 » 22 Aug 2016, 14:41 |
Replies: 9 Views: 3074 |
24 Aug 2016, 17:44 by Franck75 |
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Is it feasible to dynamically modify production speeds?by Zsombi » 18 Feb 2016, 18:07 |
Replies: 4 Views: 2114 |
23 Aug 2016, 16:56 by Franck75 |
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Build mesh problemsby RavenCurow » 23 Aug 2016, 08:29 |
Replies: 0 Views: 635 |
23 Aug 2016, 08:29 by RavenCurow |
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Normal Map Texture Compressionby Mortifero » 12 Aug 2016, 19:10 |
Replies: 5 Views: 2244 |
16 Aug 2016, 18:48 by Mortifero |
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Text to Speech Modby palombhp » 16 Jul 2016, 17:03 |
Replies: 3 Views: 1524 |
12 Aug 2016, 14:12 by palombhp |
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High resolution, small UIby Jayco » 07 Aug 2016, 20:50 |
Replies: 2 Views: 1672 |
09 Aug 2016, 16:19 by Uveso |
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About TrueSkill and game-quality optimization1, 2by cyrili » 02 Aug 2016, 23:21 |
Replies: 16 Views: 7043 |
07 Aug 2016, 16:04 by gamedata |
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New Faction Creationby Lex Ryder » 03 Aug 2016, 22:23 |
Replies: 7 Views: 2213 |
07 Aug 2016, 15:46 by gamedata |
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Нужны новые юниты?by gamedata » 07 Aug 2016, 15:09 |
Replies: 0 Views: 647 |
07 Aug 2016, 15:09 by gamedata |
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Tooltipsby Jip » 27 Jul 2016, 21:03 |
Replies: 1 Views: 717 |
27 Jul 2016, 21:22 by Myxir |
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How to spawn units ?1, 2by Gr1nder » 20 Jul 2016, 20:44 |
Replies: 11 Views: 4815 |
25 Jul 2016, 11:29 by Gr1nder |
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Lazy Evaluation: Circular Dependencyby Jip » 23 Jul 2016, 02:33 |
Replies: 2 Views: 1021 |
23 Jul 2016, 13:53 by Jip |
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