Mods & Tools

Moderator: Morax

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AI modifications

Moderator: Uveso

Topics: 7

Posts: 295

18 Aug 2020, 21:01

by yogimoninc View the latest post

Announcements Statistics Last post

Goodbye phpBB

by Brutus5000 » 11 Aug 2020, 23:27

Replies: 3

Views: 62726

17 Oct 2020, 01:35

by Mucko View the latest post

FAF Rules

by Louvegarde » 04 Aug 2018, 14:24

Replies: 0

Views: 208891

04 Aug 2018, 14:24

by Louvegarde View the latest post

An Updated List of Casters

1, 2, 3

by TheKoopa » 02 Apr 2016, 18:59

Replies: 24

Views: 579956

19 Aug 2020, 10:23

by nikkinemo95 View the latest post

List of banned exploits (Updated 07/06/2020)

by Gorton » 23 Dec 2015, 00:37

Replies: 3

Views: 238081

15 Jan 2016, 00:10

by Gorton View the latest post

Attachment(s) Help, I'm new!

1, 2, 3, 4, 5

by ColonelSheppard » 14 Feb 2013, 19:56

Replies: 47

Views: 1398513

04 Feb 2016, 13:47

by Slader View the latest post

Topics Statistics Last post

How get campaign difficulty ?

by Franck83 » 16 May 2018, 14:52

Replies: 4

Views: 1263

16 May 2018, 18:16

by Franck83 View the latest post

IF (a mod is present) THEN

1, 2, 3

by DDDX » 03 Apr 2018, 15:48

Replies: 21

Views: 4477

27 Apr 2018, 17:57

by DDDX View the latest post

Quick mod editing query.

by Ecthelon » 24 Apr 2018, 18:04

Replies: 5

Views: 1307

25 Apr 2018, 03:52

by Uveso View the latest post

Survey: Are you playing with mods (modifications)?

by Voodoo » 29 Mar 2018, 09:27

Replies: 7

Views: 2362

16 Apr 2018, 17:51

by HUSSAR View the latest post

Domino Mods n stuff

by Domino » 30 Mar 2018, 04:47

Replies: 6

Views: 1997

15 Apr 2018, 01:29

by Domino View the latest post

Saving mod user data on file

1, 2

by Franck83 » 27 Oct 2017, 22:00

Replies: 11

Views: 3615

30 Mar 2018, 04:02

by Domino View the latest post

CAPTURE THE FLAG!!!

1, 2

by Zereous » 21 May 2017, 04:43

Replies: 10

Views: 4700

30 Mar 2018, 02:57

by Domino View the latest post

Attachment(s) Animation not working when editing existing models

by DDDX » 27 Mar 2018, 19:58

Replies: 5

Views: 1734

28 Mar 2018, 15:29

by Uveso View the latest post

Attachment(s) Balanced lobby mode + need help with adding functions

by Green_Nymph » 13 Mar 2018, 20:44

Replies: 0

Views: 927

13 Mar 2018, 20:44

by Green_Nymph View the latest post

Sound Modding

1, 2

by Apocalypse31 » 05 Jan 2014, 19:46

Replies: 16

Views: 6596

11 Mar 2018, 23:14

by nine2 View the latest post

Attachment(s) Pre-August 2016 balance mod EDI announcement

by Evildrew » 08 Mar 2018, 01:42

Replies: 7

Views: 2667

11 Mar 2018, 03:07

by Uveso View the latest post

Experimental Wars 2_8_2 V2 GAME CRUSH

by vorwi » 21 Feb 2018, 15:48

Replies: 3

Views: 3007

06 Mar 2018, 02:28

by Uveso View the latest post

Borderless gaming issue

1, 2

by Medicraze » 22 Feb 2017, 03:28

Replies: 10

Views: 5428

04 Mar 2018, 22:43

by JoonasTo View the latest post

Create a eco event that can be assisted

by Franck83 » 27 Feb 2018, 13:39

Replies: 2

Views: 999

27 Feb 2018, 21:57

by Franck83 View the latest post

Attachment(s) BlackOps

by mike1261 » 19 Feb 2018, 22:11

Replies: 5

Views: 2087

19 Feb 2018, 23:01

by PhilipJFry View the latest post

Attachment(s) QAI

by Farmsletje » 19 Feb 2018, 01:47

Replies: 2

Views: 1190

19 Feb 2018, 19:50

by Farmsletje View the latest post

Attachment(s) "Commander Under Attack" Replacement

1, 2

by Deribus » 28 Jan 2018, 17:56

Replies: 10

Views: 3679

12 Feb 2018, 06:23

by Uveso View the latest post

T1 T2 T3 ? why and how has the level up chainged

by REPELLERCOM » 09 Feb 2018, 21:11

Replies: 4

Views: 1671

12 Feb 2018, 06:11

by Uveso View the latest post

Parameterized mods

by EntropyWins » 09 Feb 2018, 20:19

Replies: 3

Views: 1221

11 Feb 2018, 22:02

by Uveso View the latest post

Execute sim code periodically

by C14 » 10 Feb 2018, 14:45

Replies: 2

Views: 1144

10 Feb 2018, 15:40

by C14 View the latest post

Veterancy buff for LifeBarSize

1, 2

by dippydoop » 05 Feb 2018, 18:27

Replies: 16

Views: 4919

09 Feb 2018, 00:07

by Uveso View the latest post

Where do I get the modified version of Lua 5.0?

by Lionhardt » 06 Feb 2018, 16:12

Replies: 7

Views: 2297

07 Feb 2018, 23:02

by Jip View the latest post

Why is the _save.lua using different conventions for keys?

by Lionhardt » 07 Feb 2018, 15:07

Replies: 8

Views: 2224

07 Feb 2018, 20:02

by Lionhardt View the latest post

Aligning size-1 buildings with "default" size-2 grid?

1, 2

by vxu » 19 Jan 2014, 05:10

Replies: 14

Views: 5851

03 Feb 2018, 02:55

by REPELLERCOM View the latest post

mod = commander not spawning correctly + De_sink

1, 2

by REPELLERCOM » 17 Jan 2018, 03:35

Replies: 11

Views: 3189

01 Feb 2018, 16:53

by Franck83 View the latest post

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