Forged Alliance Forever Forged Alliance Forever Forums 2020-08-11T14:28:53+02:00 /feed.php?f=67&t=19368 2020-08-11T14:28:53+02:00 2020-08-11T14:28:53+02:00 /viewtopic.php?t=19368&p=186292#p186292 <![CDATA[Re: Cybran frigate OP]]> Statistics: Posted by H-master — 11 Aug 2020, 14:28


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2020-07-13T06:45:15+02:00 2020-07-13T06:45:15+02:00 /viewtopic.php?t=19368&p=185595#p185595 <![CDATA[Re: Cybran frigate OP]]>
Its the aeon t1 of the water, but usually you have room to back up and once your advantages stack from making your opponent scramble to play blind (less mass on target) and chase you as you kite the view ranges you can literally just speed win with it.

So again cybran can't be the best at everything. It makes sense for them to have weaker t1 just to offset the best run-by style t1 land.

Statistics: Posted by Spy_Emanciator — 13 Jul 2020, 06:45


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2020-07-12T00:02:17+02:00 2020-07-12T00:02:17+02:00 /viewtopic.php?t=19368&p=185562#p185562 <![CDATA[Re: Cybran frigate OP]]>
FtXCommando wrote:
Frigs are OP. Doesn't change the fact that even what might be considered a slight nerf to Cyb frig will have a huge impact on their navy viability, particularly with their lack of hover and their shitty t2 navy.


Hover hasn't been good against ships since the hover water speed nerf. I never use hover against frigates because it's asking to be face-raped with terrible trades. 4 Cybran frigates costing 1,000 mass can easily destroy 20 auroras costing 1,040 mass with zero frigates sunk. And god help you if you try to kill frigates with T1 Aeon bombers.

Cybran Frigate should simply cost the reasonable sum of 300 mass per. It is easily the strongest frigate by-far against both surface and air targets. 10 mass cost higher than what Aeon has - which cannot even shoot air - is more than fair.

Statistics: Posted by FunkOff — 12 Jul 2020, 00:02


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2020-06-30T21:03:16+02:00 2020-06-30T21:03:16+02:00 /viewtopic.php?t=19368&p=185210#p185210 <![CDATA[Re: Cybran frigate OP]]>
Wesmania wrote:
Let's remove radar from Cyb frigates and make moles amphibious :D


This will silence everyone who says Cybran needs a hover unit.

Statistics: Posted by armacham01 — 30 Jun 2020, 21:03


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2020-06-30T17:25:27+02:00 2020-06-30T17:25:27+02:00 /viewtopic.php?t=19368&p=185205#p185205 <![CDATA[Re: Cybran frigate OP]]>
Destro is:
1) easiest to dodge
2) can’t kite (suggesting to kite with salem just proves you have 0 idea what you’re talking about)

What the destro can do is jebait enemy navy into 6 billion cyb frigs that outclass everything else.

I would always take aeon or phim destro over salem.

Statistics: Posted by FtXCommando — 30 Jun 2020, 17:25


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2020-06-30T15:08:05+02:00 2020-06-30T15:08:05+02:00 /viewtopic.php?t=19368&p=185203#p185203 <![CDATA[Re: Cybran frigate OP]]>
Second, Cybran T2 navy absolutely needs the intel advantage because they can't shoot backwards. So retreating with their navy means bad losses with little damage done in return. This is also where their frigate power has to come into effect.

Third, Cybran cruisers have the worst AA with a low RoF and a low missile speed. The cruisers often fire twice on targets they kill in one shot. With cruisers that have higher missile speed, this doesn't happen, so they more often switch targets.

Cybran Destroyers also have the lowest HP, which means you need less torp bombers to deal with them. Or to look at it another way, you can afford to lose more during the naval battle, and still be effective against the destroyers.

A Cybran combination of T2 and frigates is strong, but not OP. T2 navy does have a hard time on its own.

Statistics: Posted by Plasma_Wolf — 30 Jun 2020, 15:08


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2020-06-30T11:53:06+02:00 2020-06-30T11:53:06+02:00 /viewtopic.php?t=19368&p=185201#p185201 <![CDATA[Re: Cybran frigate OP]]>
Your assessment is wrong.

Statistics: Posted by Spy_Emanciator — 30 Jun 2020, 11:53


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2020-06-09T01:17:10+02:00 2020-06-09T01:17:10+02:00 /viewtopic.php?t=19368&p=184777#p184777 <![CDATA[Re: Cybran frigate OP]]>
FunkOff wrote:
Evildrew wrote:I dont know why you complain about cybran frigates being OP, you among many others have had the opportunity to play with FA RTS mod for years where this and many other balance and game play issues are addressed, yet you choose to play the official sim city balance focused only on balancing T1 tanks... :)



I play ladder. Ladder does not allow mods, no matter how good they are :-(



Sad but true. In that case your best hope is to wait 2-3 years and maybe it will be improved :)

Statistics: Posted by Evildrew — 09 Jun 2020, 01:17


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2020-06-08T23:13:37+02:00 2020-06-08T23:13:37+02:00 /viewtopic.php?t=19368&p=184774#p184774 <![CDATA[Re: Cybran frigate OP]]>
*Or just means enemy Sub Spams which makes it harder for them to raid. I dunno just spitballing here.

Statistics: Posted by Dragun101 — 08 Jun 2020, 23:13


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2020-06-08T23:03:59+02:00 2020-06-08T23:03:59+02:00 /viewtopic.php?t=19368&p=184773#p184773 <![CDATA[Re: Cybran frigate OP]]>
RedX wrote:
Don't they have the best sub killer in the game though?


No

FunkOff wrote:
3rd worst is second best. Frigate spam counters everything on the water except subs - which torp bombers murder - and so an OP frigate makes Cybran's navy generally OP. And their frigate isn't OP by a little, it's OP by a LOT. The frigate AA is too good for the frigates to be cost-effectively countered by even tech 2 air, and their cost is MORE THAN 10% less than Aeon's frigate. 40 mass difference! That's almost 20%! That would be like having a mantis that cost only 40 mass but also can shoot air!


Frigs are OP. Doesn't change the fact that even what might be considered a slight nerf to Cyb frig will have a huge impact on their navy viability, particularly with their lack of hover and their shitty t2 navy.

Statistics: Posted by FtXCommando — 08 Jun 2020, 23:03


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2020-06-08T22:32:49+02:00 2020-06-08T22:32:49+02:00 /viewtopic.php?t=19368&p=184772#p184772 <![CDATA[Re: Cybran frigate OP]]>
Evildrew wrote:
I dont know why you complain about cybran frigates being OP, you among many others have had the opportunity to play with FA RTS mod for years where this and many other balance and game play issues are addressed, yet you choose to play the official sim city balance focused only on balancing T1 tanks... :)



I play ladder. Ladder does not allow mods, no matter how good they are :-(

Statistics: Posted by FunkOff — 08 Jun 2020, 22:32


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2020-06-08T22:31:01+02:00 2020-06-08T22:31:01+02:00 /viewtopic.php?t=19368&p=184771#p184771 <![CDATA[Re: Cybran frigate OP]]>

Statistics: Posted by Evildrew — 08 Jun 2020, 22:31


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2020-06-08T21:22:56+02:00 2020-06-08T21:22:56+02:00 /viewtopic.php?t=19368&p=184766#p184766 <![CDATA[Re: Cybran frigate OP]]>
FtXCommando wrote:
Cyb navy is carried by their frig. Their cruiser is the worst or 3rd worst and their destro is the 3rd worst.


3rd worst is second best. Frigate spam counters everything on the water except subs - which torp bombers murder - and so an OP frigate makes Cybran's navy generally OP. And their frigate isn't OP by a little, it's OP by a LOT. The frigate AA is too good for the frigates to be cost-effectively countered by even tech 2 air, and their cost is MORE THAN 10% less than Aeon's frigate. 40 mass difference! That's almost 20%! That would be like having a mantis that cost only 40 mass but also can shoot air!

Statistics: Posted by FunkOff — 08 Jun 2020, 21:22


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2020-06-08T08:59:09+02:00 2020-06-08T08:59:09+02:00 /viewtopic.php?t=19368&p=184746#p184746 <![CDATA[Re: Cybran frigate OP]]> Statistics: Posted by RedX — 08 Jun 2020, 08:59


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2020-06-07T19:15:27+02:00 2020-06-07T19:15:27+02:00 /viewtopic.php?t=19368&p=184725#p184725 <![CDATA[Re: Cybran frigate OP]]> Statistics: Posted by FtXCommando — 07 Jun 2020, 19:15


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