Statistics: Posted by Evildrew — 10 Apr 2020, 14:46
Statistics: Posted by FunkOff — 10 Apr 2020, 09:55
Statistics: Posted by Deribus — 10 Apr 2020, 03:06
Statistics: Posted by Azraeel — 26 Feb 2020, 00:50
Statistics: Posted by Plasma_Wolf — 24 Feb 2020, 21:28
Statistics: Posted by Ithilis_Quo — 20 Feb 2020, 16:53
This puts them as a snipe tool. In this way they'd also already perform as intended. The only problem is that they're visible on radar.
My take on the Solace is that it is supposed to be a tankier version of the t2 version that is made to fly through heavy AA and strike high value targets on the other side like submerged ACUs.
Statistics: Posted by Plasma_Wolf — 20 Feb 2020, 11:46
Statistics: Posted by Elusive — 20 Feb 2020, 07:14
keyser wrote:Deribus wrote:Would it be possible code-wise to have Solace torpedoes retarget if their initial target dies? That could made them into frigate killing machines.
balance team already discussed this idea, we would to do that or allow solace torpedoes to penetrate the shields. We don't know how easily it can be achieved though.
Statistics: Posted by keyser — 19 Feb 2020, 23:51
Deribus wrote:Would it be possible code-wise to have Solace torpedoes retarget if their initial target dies? That could made them into frigate killing machines.
Statistics: Posted by Deribus — 19 Feb 2020, 23:47
AANTorpedoClusterSplit01_script.lua
self:SetAcceleration(2.5)
Statistics: Posted by Plasma_Wolf — 19 Feb 2020, 23:17
Statistics: Posted by keyser — 19 Feb 2020, 22:56