Deribus wrote:
Make aircraft carriers require an HQ:
Making aircraft carriers is the only way to completely tech skip in the game, as you can go from T3 navy straight to T3 air. If they were to function as support factories and require a T3 HQ, it would make it more in line with the other production types. They could potentially still produce T2 air without an HQ, but the instant T3 is a bit insane in my opinion. Czar and Atlantis would be exempt.
the inclussion of HQ´s is annoying to beginn with, you ALREADY need a t3 naval HQ which iirc is even more expensive than the t3 airHQ and generally by having naval t3 you may wanna have some high tier air anyway especialy when it comes to waterheavy maps
also, uef do not even have a regular carrier but the experimental subcarrier you wanna go and limit its buildcapabilities and those of the Aeon tzar, too?
carriers themselves cost as much as an airHQ and players either need to build multiple of them or heavily assist them ..
you at best skip the t2 airphase ...
it would be rather cool if SupCom remembered its origins and allow greater navalbasebuildingStatistics: Posted by MrTBSC — 05 Feb 2020, 21:13
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