Statistics: Posted by armacham01 — 04 Jun 2020, 21:01
AdmiralZeech wrote:What if there was a "repair tower" structure at T2? Can be built on land or sea, is a somewhat expensive and fragile, but it auto-repairs everything in a small radius for zero / low cost? (One at a time, and still influenced by build time, so no instant T4 repairs.) More towers in an area won't stack repair rates, they just repair more units simultaneously.
If we're worried about it being spammable, then maybe make it T3 with a T3-like price tag.
It feels like "cheap repairs" is good for the game, but not something we want to give to any old unit with a nanolathe (eg. Mantis)
Having it be a structure at home base / firebase seems like a decent compromise.
Statistics: Posted by advena — 04 Jun 2020, 13:37
Statistics: Posted by RedX — 26 May 2020, 05:11
Statistics: Posted by AdmiralZeech — 19 May 2020, 18:45
Statistics: Posted by Sovietpride — 07 Apr 2020, 10:43
Statistics: Posted by UnorthodoxBox — 22 Jan 2020, 07:02
MrTBSC wrote:
don´t realy understand why hives/kennels are exclusive to cybran/uef anyway ... like what do Aeon/phim have as compensation for that?
Statistics: Posted by LabPunk — 20 Jan 2020, 15:22
Statistics: Posted by Rikai — 16 Jan 2020, 16:33
Statistics: Posted by MrTBSC — 15 Jan 2020, 20:42
Statistics: Posted by Little Miss Murder — 15 Jan 2020, 09:59
Statistics: Posted by MrTBSC — 14 Jan 2020, 21:09