Forged Alliance Forever Forged Alliance Forever Forums 2019-09-17T04:47:45+02:00 /feed.php?f=67&t=17744 2019-09-17T04:47:45+02:00 2019-09-17T04:47:45+02:00 /viewtopic.php?t=17744&p=178245#p178245 <![CDATA[Re: Usecases for the Billy Nuke]]>
Even if your opponent has some TMD, there may be an angle where their stuff is open to attack. Isolated mexes can be vulnerable.

I've tried to "walk" in billy nukes by aiming in front of TMD's effective range so the billy doens't get shot down but the blast still does damage. Not sure how well that works and under what circumstances (probably not at all if the TMD is under a shield)

I haven't really tried this, but if you made a number of regular TMLs, maybe you could overwhelm the TMD and sneak a billy nuke through. For example, if you fired 8 regular TMLs just ahead of your billy (both in terms of time and in terms of target placement), maybe that would knock the shields down and distract the TMD so the billy nuke might do some real damage.

If an enemy ACU (or some other high-value target) was out in the open, maybe you could use a billy nuke to wipe out flak with them to set them up for a gunship snipe.

You can always try to time the launch of the billy nuke with an attack designed to knock down TMD, like a corsair snipe or strat bombers.

If you already have billy nukes, firing off a few might be a good way to distract your opponents while your team does something sneaky.

(Edited to add: after attempting it more than once, I would basically never make a build around getting billy nukes. It's not like a telemazor where there's a big chance you can swing a game at a key moment. It is just something I might get late-game if I already had a sick air grid, and lots of energy to spare.)

Statistics: Posted by armacham01 — 17 Sep 2019, 04:47


]]>
2019-07-21T21:38:55+02:00 2019-07-21T21:38:55+02:00 /viewtopic.php?t=17744&p=176516#p176516 <![CDATA[Re: Usecases for the Billy Nuke]]> Statistics: Posted by Freedomfighter — 21 Jul 2019, 21:38


]]>
2019-07-18T22:23:04+02:00 2019-07-18T22:23:04+02:00 /viewtopic.php?t=17744&p=176448#p176448 <![CDATA[Re: Usecases for the Billy Nuke]]> Statistics: Posted by Farmsletje — 18 Jul 2019, 22:23


]]>
2019-07-18T22:16:32+02:00 2019-07-18T22:16:32+02:00 /viewtopic.php?t=17744&p=176447#p176447 <![CDATA[Re: Usecases for the Billy Nuke]]> Statistics: Posted by Morax — 18 Jul 2019, 22:16


]]>
2019-07-18T21:53:04+02:00 2019-07-18T21:53:04+02:00 /viewtopic.php?t=17744&p=176446#p176446 <![CDATA[Re: Usecases for the Billy Nuke]]> Statistics: Posted by Endranii — 18 Jul 2019, 21:53


]]>
2019-07-18T21:13:19+02:00 2019-07-18T21:13:19+02:00 /viewtopic.php?t=17744&p=176443#p176443 <![CDATA[Re: Usecases for the Billy Nuke]]>
H-master wrote:
Endranii wrote:Nah it can be good tool if you can sneak it into enemy base. Nothing like getting enemy smd/pgens out with it.


Doesn't this only work when there is no shield in the base?

Yup, and by the time you can afford billy nuke, there is no way they wont have shields/tmd where it can reach.

Statistics: Posted by UnorthodoxBox — 18 Jul 2019, 21:13


]]>
2019-07-16T18:37:40+02:00 2019-07-16T18:37:40+02:00 /viewtopic.php?t=17744&p=176378#p176378 <![CDATA[Re: Usecases for the Billy Nuke]]>
Endranii wrote:
Nah it can be good tool if you can sneak it into enemy base. Nothing like getting enemy smd/pgens out with it.


Doesn't this only work when there is no shield in the base?

Statistics: Posted by H-master — 16 Jul 2019, 18:37


]]>
2019-07-15T20:37:05+02:00 2019-07-15T20:37:05+02:00 /viewtopic.php?t=17744&p=176355#p176355 <![CDATA[Re: Usecases for the Billy Nuke]]> Statistics: Posted by Endranii — 15 Jul 2019, 20:37


]]>
2019-07-15T00:46:45+02:00 2019-07-15T00:46:45+02:00 /viewtopic.php?t=17744&p=176325#p176325 <![CDATA[Re: Usecases for the Billy Nuke]]> Statistics: Posted by ThomasHiatt — 15 Jul 2019, 00:46


]]>
2019-07-10T17:24:18+02:00 2019-07-10T17:24:18+02:00 /viewtopic.php?t=17744&p=176262#p176262 <![CDATA[Re: Usecases for the Billy Nuke]]> Statistics: Posted by Rikai — 10 Jul 2019, 17:24


]]>
2019-07-10T17:10:09+02:00 2019-07-10T17:10:09+02:00 /viewtopic.php?t=17744&p=176261#p176261 <![CDATA[Usecases for the Billy Nuke]]>
This is not a post to suggest a balance change, but just a question.

In what circumstances is it good to make a Billy Nuke? I haven't tried using it often, but the times I did, it costed a lot of mass and buildpower only to see it quickly get countered by tmd. So what am I missing?

Statistics: Posted by H-master — 10 Jul 2019, 17:10


]]>