Forged Alliance Forever Forged Alliance Forever Forums 2018-10-02T22:52:54+02:00 /feed.php?f=67&t=16754 2018-10-02T22:52:54+02:00 2018-10-02T22:52:54+02:00 /viewtopic.php?t=16754&p=168101#p168101 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]> Statistics: Posted by keyser — 02 Oct 2018, 22:52


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2018-10-02T21:52:09+02:00 2018-10-02T21:52:09+02:00 /viewtopic.php?t=16754&p=168100#p168100 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]> Statistics: Posted by moonbearonmeth — 02 Oct 2018, 21:52


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2018-10-02T10:02:52+02:00 2018-10-02T10:02:52+02:00 /viewtopic.php?t=16754&p=168079#p168079 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]> Statistics: Posted by Yakmann — 02 Oct 2018, 10:02


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2018-10-02T09:56:11+02:00 2018-10-02T09:56:11+02:00 /viewtopic.php?t=16754&p=168078#p168078 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]>
moonbearonmeth wrote:
I'm actually kinda curious how it does go...

there was a pro sentons hosted with eq a while back, it was pretty ok i guess, usually someone realised it was eq 30 min into the game or something, things like complaining about uef gunships op when they got a 20hp buff and stuff like that :>

having another one would be good for sure :>

Statistics: Posted by Exotic_Retard — 02 Oct 2018, 09:56


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2018-10-02T09:34:44+02:00 2018-10-02T09:34:44+02:00 /viewtopic.php?t=16754&p=168077#p168077 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]>
Wesmania wrote:
OP: "Aeon can beat Cybran navy with mass destroyers, and it works on no other navy!"
Also OP: "Aeon can build Tempest to counter Cybran battleships!"
Also OP: "Cybran navy is absolute godtier beast, and Aeon navy is garbage!"

OP: "Aeon navy is better than Cybran at T2 and T3!"
Also OP: "Buff Aeon frigate so it's as good as the Cybran one!"

OP: "It's fine for UEF T3 navy to be nigh unstoppable!"
Also OP: "Buff Aeon T3 navy so it can fight UEF T3 navy on equal terms!"

OP: "Aeon has nice swifts!" (which lets you switch to midgame air dominance at a whim instead of building 10 T1 air factories)
Also OP: "Aeon has nice mercy!" (see above why)
Also OP: "What does Aeon have to offer that makes it better than other factions on air?"


Image

Statistics: Posted by biass — 02 Oct 2018, 09:34


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2018-10-01T20:04:32+02:00 2018-10-01T20:04:32+02:00 /viewtopic.php?t=16754&p=168071#p168071 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]> Also OP: "Aeon can build Tempest to counter Cybran battleships!"
Also OP: "Cybran navy is absolute godtier beast, and Aeon navy is garbage!"

OP: "Aeon navy is better than Cybran at T2 and T3!"
Also OP: "Buff Aeon frigate so it's as good as the Cybran one!"

OP: "It's fine for UEF T3 navy to be nigh unstoppable!"
Also OP: "Buff Aeon T3 navy so it can fight UEF T3 navy on equal terms!"

OP: "Aeon has nice swifts!" (which lets you switch to midgame air dominance at a whim instead of building 10 T1 air factories)
Also OP: "Aeon has nice mercy!" (see above why)
Also OP: "What does Aeon have to offer that makes it better than other factions on air?"

Statistics: Posted by Wesmania — 01 Oct 2018, 20:04


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2018-10-01T17:45:23+02:00 2018-10-01T17:45:23+02:00 /viewtopic.php?t=16754&p=168064#p168064 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]>
Farmsletje wrote:
yeah just host some EQ sentons and see how it'll go!


I'm actually kinda curious how it does go...

Statistics: Posted by moonbearonmeth — 01 Oct 2018, 17:45


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2018-10-01T17:25:55+02:00 2018-10-01T17:25:55+02:00 /viewtopic.php?t=16754&p=168063#p168063 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]> Statistics: Posted by Farmsletje — 01 Oct 2018, 17:25


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2018-10-01T17:13:52+02:00 2018-10-01T17:13:52+02:00 /viewtopic.php?t=16754&p=168061#p168061 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]>
Yolo- wrote:
It is missing the point because it doesn't fix any of the problems I mentioned. But it is fine for now, I will just have to cry for another year, like I did for the Omen buff. In the end people will finally realise that I was right, just as always!

Fixed in Equilibrium for years already...

You can play it now or you can wait for miracle to happen in official balance patch to see everything fixed with duct tape.

Statistics: Posted by Apofenas — 01 Oct 2018, 17:13


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2018-10-01T16:08:23+02:00 2018-10-01T16:08:23+02:00 /viewtopic.php?t=16754&p=168058#p168058 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]> Statistics: Posted by JoonasTo — 01 Oct 2018, 16:08


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2018-10-01T15:25:18+02:00 2018-10-01T15:25:18+02:00 /viewtopic.php?t=16754&p=168055#p168055 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]>
Apofenas wrote:
Petricpwnz wrote:Too long didnt read but ill just say that i already changed resto for more speed among other things, aeon bs for 110 range + it had some fix for rate of retargetting by strogo already, tempest cost decrease and hit consistency improvement, destro splash increase + jagged did some frig torp defense buff

...cough...

Frigate torp defence is not "missing the point"...

It is missing the point because it doesn't fix any of the problems I mentioned. But it is fine for now, I will just have to cry for another year, like I did for the Omen buff. In the end people will finally realise that I was right, just as always!

JoonasTo wrote:
Even if it becomes decent to fight with Aeon navy from beach, that win will still be useless as you can't hit anything with the hills in the way until you get a Tempest.

Destroyer Firing Arc fix pls.

Yeah Omen gun angle is pretty shit, it is just good against other ships, but not for land attacks.

Statistics: Posted by Yolo- — 01 Oct 2018, 15:25


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2018-10-01T14:02:47+02:00 2018-10-01T14:02:47+02:00 /viewtopic.php?t=16754&p=168052#p168052 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]>
Apofenas wrote:
Just look at EQ

k

Statistics: Posted by Petricpwnz — 01 Oct 2018, 14:02


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2018-10-01T13:09:04+02:00 2018-10-01T13:09:04+02:00 /viewtopic.php?t=16754&p=168051#p168051 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]>
Petricpwnz wrote:
Too long didnt read but ill just say that i already changed resto for more speed among other things, aeon bs for 110 range + it had some fix for rate of retargetting by strogo already, tempest cost decrease and hit consistency improvement, destro splash increase + jagged did some frig torp defense buff

...cough...

Frigate torp defence is not "missing the point". It is about fixing things that don't work since GPG. It is kinda funny that there is comment left about projectile targetting in projectile code. When this torp defence works it is just enough to compensate lack of AA for frigate. If anything has to be buffed in this area is Shard.

Got to add point on Shard. Recent "buff" was just aimed to make Shard survive single torp bomber with 50 hp.. This is miserable buff. You could make it +1 hp and it'd have same affect. I did some comparasment graph with suggestions before last patch Instead it should have been 120->80 mass cost so you could just get more Shards for same cost = more efficient AA; more Shards on the field and more health total.

CZAR and Restorer changes are kinda pointless. ASF will eat them any way. Just look at EQ CZAR with 150k hp and proper AA. AA that fcking works well. Jagged! Fix CZAR flak cannons!. Nerfed ASFs still eat it hard. I have to ask: does balance team want to keep CZAR beam penalty on ASF? It was introduced to make CZAR not insta-vet when ASF fly into the beam. New veterancy system prevents that just fine since 45km CZAR won't survive long enough to vet by eating 350m ASFs.

Statistics: Posted by Apofenas — 01 Oct 2018, 13:09


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2018-10-01T10:57:27+02:00 2018-10-01T10:57:27+02:00 /viewtopic.php?t=16754&p=168049#p168049 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]>
PandaCuddles wrote:
JoonasTo wrote:Even if it becomes decent to fight with Aeon navy from beach, that win will still be useless as you can't hit anything with the hills in the way until you get a Tempest.


What about Torrents? I don't play Setons (or navy) often, so I'm not really qualified to say something about navy balance, but as Yolo- didn't bash them I assume they might be ok?

Yes and no.
They’re kind of okay, worse than battleships but better than nuke subs with range between both.
The thing is you win navy you already have destroyers, cruisers(maybe) and battleships(possibly.) You don’t have torrents unless you’re doing some hipster UEF shieldboat barraging or factory locking. Even then only one or maybe two. Other factions will just sail to shore and everything dies. Aeon will have to get T3 and spend 40k more mass plus wait for it all to get across before they can do the same.

Unless the map is very flat ofc.

Statistics: Posted by JoonasTo — 01 Oct 2018, 10:57


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2018-10-01T10:19:22+02:00 2018-10-01T10:19:22+02:00 /viewtopic.php?t=16754&p=168048#p168048 <![CDATA[Re: #MAKE AEON GREAT AGAIN]]>
moonbearonmeth wrote:
Just spitballing here but regarding the Tempest perhaps you could increase the muzzle velocity/turret rotation?

Was already buffed last patch too

Statistics: Posted by Petricpwnz — 01 Oct 2018, 10:19


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