butch3r wrote:keyser wrote:the sat die when the nuke impact it.
you can shoot down the missile with the sats beam weapon, without loosing the sat itself. just run of the sat firing sequence and when the nuke launched warning is played you have to turn it on. the beam will kill the missile.
replay: 6949691
around 40mins.
Statistics: Posted by butch3r — 22 Oct 2017, 22:50
keyser wrote:the sat die when the nuke impact it.
Statistics: Posted by PhilipJFry — 22 Oct 2017, 22:25
Statistics: Posted by butch3r — 22 Oct 2017, 22:08
Endranii wrote:
Cuz' killin' bunch of t1 engies is more important than going after mexes? Is that what you want to say? Reward killing "useless" stuff instead of the important one?
Statistics: Posted by biass — 15 Oct 2017, 04:36
Emmm this is how it was for as long as I remember? Mass to mass experimentals were always weaker than other units? They are just fast to build? And if they were raping t1 enmasse it was due to the cancerous vet with bullshittery instaregen system.
Not to mention that it's already OP when you have air control and it doesn't need vet to rape everything when sky is clear of enemy asf
You can do it easy lol. Just learn how to count to more than 1,2,3 and easy-peasy now you know that 100% striker is 54 mass while 10% one is 5.4. So which one do you kill?
are contradicting yourself when you say that T4 veting on t1 is problem but when I say that tweaking the old system would give you same results as this mass system you start laughing even though just second before you say that it was enough to tweak the old system? Well lol.
Statistics: Posted by 5cript — 14 Oct 2017, 20:03
No, but the Soul Ripper will never ever vet again. Enough Said. Is this the right thing?
They are suprisingly strong against T2 bombers as well.
Dont run T1 into T4, ACU veterancy and maybe that you dont vet the cruiser by torpedo bomber streaming.
No I think you cannot do anything like this anymore. You cannot predict how much you vet anymore. I dont argue for or against this. Might even be a good thing, but probably not.
Lol this is what the mass vet change does... XD
The problem was vetting T4 off of T1. This was the only problem with veterancy, but you think the right approach was to change every single unit in the game and all interactions, just to fix this one problem? The idea sounds good at first, but crushes predictability and has absolutely infinite unforseeable consequences. It does not just touch one thing but the balance of eeeevveeerryyytthhiiinngg
Plz link replay of monkey losing to mantis so we can laugh
Statistics: Posted by Endranii — 14 Oct 2017, 17:26
Cuz' killin' bunch of t1 engies is more important than going after mexes?
Ad. 4 They are supposed to counter bombers so that's what they do?
There were only three things to keep in mind:
You never thought about vetting system before?
Now you will have smt to actually think about when you want to vet your acu other than just, oh here is unit let's OC it for vet and gg.
Lol this is what the mass vet change does... XD
it but then I bet we would see complaints why does it take now 500 t1 units to vet megalith? Or why does brick gives more points than Harb? Also finally going after base is more important than killing t1 engies around to gain vet.
Statistics: Posted by 5cript — 14 Oct 2017, 15:20
Statistics: Posted by Endranii — 14 Oct 2017, 12:13
Statistics: Posted by 5cript — 14 Oct 2017, 06:40