Forged Alliance Forever Forged Alliance Forever Forums 2017-09-15T16:03:59+02:00 /feed.php?f=67&t=14910 2017-09-15T16:03:59+02:00 2017-09-15T16:03:59+02:00 /viewtopic.php?t=14910&p=154155#p154155 <![CDATA[Re: TML/Billy Question]]>
IceDreamer wrote:
There is. The timeout is 0 for the TML (Will fire as fast as you can complete it, and as fast as it can animate) and 30s for Billy.

I cant confirm that if youre talking about the com TML. Ive tested the firerate of a T3 (UEF) Com with, and without support. i couldnt recognize any difference. https://youtu.be/iAgP_X3SYjo

edit: regarding to the balance. tml upgrade costs: m1k e50k, T2 mex: m900 e5400. It is used for sniping mexes usually, but u have not much time ime before your opponent react with tmds, so it would be useful to increase the firerate by supporting it, to get (at least) the costs out of it.

Statistics: Posted by ABSTRACT — 15 Sep 2017, 16:03


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2017-07-25T00:01:45+02:00 2017-07-25T00:01:45+02:00 /viewtopic.php?t=14910&p=152434#p152434 <![CDATA[Re: TML/Billy Question]]> Statistics: Posted by JoonasTo — 25 Jul 2017, 00:01


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2017-07-24T19:30:57+02:00 2017-07-24T19:30:57+02:00 /viewtopic.php?t=14910&p=152426#p152426 <![CDATA[Re: TML/Billy Question]]> Statistics: Posted by IceDreamer — 24 Jul 2017, 19:30


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2017-07-24T17:25:57+02:00 2017-07-24T17:25:57+02:00 /viewtopic.php?t=14910&p=152415#p152415 <![CDATA[TML/Billy Question]]>
I sandboxed it recently and found no real difference if you support the com or not, building a tm or tn. It will shoot at the same time.
There was a little difference for Billy nukes, but not more than a sec.

edit: i havent tested it for tmls, but there are unpredictable differences because of the animations

Statistics: Posted by ABSTRACT — 24 Jul 2017, 17:25


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