Forged Alliance Forever Forged Alliance Forever Forums 2017-07-10T01:27:05+02:00 /feed.php?f=67&t=14799 2017-07-10T01:27:05+02:00 2017-07-10T01:27:05+02:00 /viewtopic.php?t=14799&p=151889#p151889 <![CDATA[Re: Reduce Salem Muzzle Velocity]]> Image

Statistics: Posted by Mad`Mozart — 10 Jul 2017, 01:27


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2017-07-08T12:29:04+02:00 2017-07-08T12:29:04+02:00 /viewtopic.php?t=14799&p=151825#p151825 <![CDATA[Re: Reduce Salem Muzzle Velocity]]>
And personally I like Sera, but I think their navy is quite weak from T1 to T3, what makes them as good as the other factions ? Btw I saw i this thread someone saying Sera destroyers never miss but when you move/turn and fire the lasers take a little time to aim if you know what I mean.

Statistics: Posted by CSI — 08 Jul 2017, 12:29


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2017-07-07T19:48:03+02:00 2017-07-07T19:48:03+02:00 /viewtopic.php?t=14799&p=151795#p151795 <![CDATA[Re: Reduce Salem Muzzle Velocity]]> That's OK. In return for weaker T2 Navy, UEF gets much stronger T3 Navy. That's the theory anyway.

Statistics: Posted by IceDreamer — 07 Jul 2017, 19:48


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2017-07-07T19:24:47+02:00 2017-07-07T19:24:47+02:00 /viewtopic.php?t=14799&p=151792#p151792 <![CDATA[Re: Reduce Salem Muzzle Velocity]]>
That doesn't mean they're good, but they're not as useless as everyone thinks.

Also cybran destroyers have a major drawback of not be able to shoot backwards.

Statistics: Posted by Farmsletje — 07 Jul 2017, 19:24


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2017-07-07T18:07:28+02:00 2017-07-07T18:07:28+02:00 /viewtopic.php?t=14799&p=151787#p151787 <![CDATA[Re: Reduce Salem Muzzle Velocity]]>
EDIT : Well they have more HP but still

Statistics: Posted by CSI — 07 Jul 2017, 18:07


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2017-06-26T21:15:48+02:00 2017-06-26T21:15:48+02:00 /viewtopic.php?t=14799&p=151381#p151381 <![CDATA[Re: Reduce Salem Muzzle Velocity]]>
Farmsletje wrote:
Can you post a replay with that happening?

I'm sorry, I feel really stupid.

I watched those replays to find where it is happening. I got killed by Sirens, not Salems. The second time I did get killed by Salems but I started dodging too late (was in nano upgrade and thought it would finish sooner, netting HP and regen to survive) and also messed up the dodge micro. Sirens where also in the mix.

Statistics: Posted by SpoCk0nd0pe — 26 Jun 2017, 21:15


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2017-06-26T18:53:58+02:00 2017-06-26T18:53:58+02:00 /viewtopic.php?t=14799&p=151375#p151375 <![CDATA[Re: Reduce Salem Muzzle Velocity]]>
Plasma_Wolf wrote:
The seraphim never misses


Maybe a bit offtopic, but I feel inclined to point out that this advantage very often doens't apply to land targets, because - like with most beam weapons - elevation is a b*tch. Sometimes the beam hits the ground in front of the target/is stopped by a hill, sometimes it overshoots.
Spoiler: show
(even without elevation problems, I've seen this happen with targeted torpedo defenses in particular; Sera T2 PD seems to have the same problem of overshooting if the terrain is uneven)


Offtopic, just wanted to point it out.

Statistics: Posted by Yakmann — 26 Jun 2017, 18:53


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2017-06-26T18:31:28+02:00 2017-06-26T18:31:28+02:00 /viewtopic.php?t=14799&p=151372#p151372 <![CDATA[Re: Reduce Salem Muzzle Velocity]]>
Cybran navy is at its best in the T2 stage because of how the salem works, in combination with frigates and stealth boats. Nerf it and Cybran may lose the edge they need in T2 to prevent large scale T3, where the UEF easily outclasses Cybran.

Destroyers are no snipe tools but the salem is best there simply because of the RoF. BTW: if it's two destroyers firing at your ACU you've seriously overextended yourself and you're going to die. The seraphim never misses, the UEF packs an incredible punch and can hit quite well. The Cybran misses shots but the RoF makes up for it and Aeon, well you can dodge that one, admittedly. If you're caught underwater, 2 destroyers will kill you very quickly.

These things are expensive. 2250 mass, or 43 T1 tanks. If you're caught by those, you'll die as well. Being sniped by destroyers isn't a good argument for nerfing them.

Statistics: Posted by Plasma_Wolf — 26 Jun 2017, 18:31


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2017-06-26T17:10:07+02:00 2017-06-26T17:10:07+02:00 /viewtopic.php?t=14799&p=151370#p151370 <![CDATA[Re: Reduce Salem Muzzle Velocity]]>
You need 3 or more to be effective against Salems and this is a real problem on smaller water maps.

Statistics: Posted by PsychoBoB — 26 Jun 2017, 17:10


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2017-06-26T16:44:00+02:00 2017-06-26T16:44:00+02:00 /viewtopic.php?t=14799&p=151369#p151369 <![CDATA[Re: Reduce Salem Muzzle Velocity]]>
They'd be complete trash if there was no such thing as stealth sonar, frigates, or mermaids

Statistics: Posted by TheKoopa — 26 Jun 2017, 16:44


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2017-06-26T16:13:22+02:00 2017-06-26T16:13:22+02:00 /viewtopic.php?t=14799&p=151367#p151367 <![CDATA[Re: Reduce Salem Muzzle Velocity]]> Statistics: Posted by SpoCk0nd0pe — 26 Jun 2017, 16:13


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2017-06-26T15:58:42+02:00 2017-06-26T15:58:42+02:00 /viewtopic.php?t=14799&p=151366#p151366 <![CDATA[Re: Reduce Salem Muzzle Velocity]]> Statistics: Posted by Farmsletje — 26 Jun 2017, 15:58


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2017-06-26T15:57:22+02:00 2017-06-26T15:57:22+02:00 /viewtopic.php?t=14799&p=151365#p151365 <![CDATA[Re: Reduce Salem Muzzle Velocity]]>
I finally understand how things work around here.

Statistics: Posted by zeroAPM — 26 Jun 2017, 15:57


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2017-06-26T15:37:33+02:00 2017-06-26T15:37:33+02:00 /viewtopic.php?t=14799&p=151362#p151362 <![CDATA[Re: Reduce Salem Muzzle Velocity]]>
There is no other T2 unit as dangerous when pushing land. I can get flak vs corsairs and mercies and just kill other T2 and T1 land. Frigates can be outrun, cruisers can easily be dodged. But if I overlook navy allies loosing, 2 or 3 Salems get at 2/3 of their range of your ACU, I am dead. I can't OC it, I can't outrun it and it is really hard to dodge.

I just think that the Salem is way to deadly for a T2 unit (I'm talking full vet nano t3 Sera com). Especially since it's not a risky investment into a snipe weapon.

Statistics: Posted by SpoCk0nd0pe — 26 Jun 2017, 15:37


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2017-06-26T15:12:27+02:00 2017-06-26T15:12:27+02:00 /viewtopic.php?t=14799&p=151360#p151360 <![CDATA[Re: Reduce Salem Muzzle Velocity]]> Statistics: Posted by Zeldafanboy — 26 Jun 2017, 15:12


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