Statistics: Posted by Ithilis_Quo — 17 Nov 2016, 02:18
Statistics: Posted by Apofenas — 17 Nov 2016, 02:09
Statistics: Posted by Morax — 17 Nov 2016, 02:00
Statistics: Posted by JaggedAppliance — 17 Nov 2016, 01:25
Statistics: Posted by IceDreamer — 16 Nov 2016, 23:51
Statistics: Posted by JoonasTo — 16 Nov 2016, 23:27
Statistics: Posted by JoonasTo — 23 Sep 2016, 14:22
You do need to know basic eco management, true, but that is expected from an RTS anyway so the new player coming into the game isn't too burdened by it(let's face it, if you're looking for SupCom you probably know what an RTS is already.)
I'm going to quote Blodir(paraphrasing from last weekend's meet) here:”I don't get why it's an issue, it's so easy to counter, you just build 3 T1MAA or 1 T1SAA.”
Players were leaving the game community because of it.
Statistics: Posted by Zock — 23 Sep 2016, 11:58
Statistics: Posted by IceDreamer — 23 Sep 2016, 01:18
Statistics: Posted by JoonasTo — 23 Sep 2016, 00:53
And you should not pay too much attention to balancing for the low or even average rated players, like me. As long as there isn't anything game breaking, the overall balance will always be better served by balancing for the best.
As to what comes to the quickfix method of the strat among other things, yes I know it was the case, what I am saying is I hope the lessons have been learned and there will be no more of these.This is what I hoped to get across with the first post. Not so much the actual values(after all, I'm only an average player, not to mention who hasn't even tried to win seriously in a long time) but more on the way the balancing is done and identifying the good and bad habits I've observed.
Oh yeah, with flight dynamics I meant the physics of the strats. When they were slowed down a bit to allow for easier kills with inties.
If you want something in the mean time, check the T3 factory buildtime increase and ask yourself why wasn't T3 acu buldtime increased to match this. There's a clear balance point to be made there between Ravager creep vs T3 mobile arty counter. Or EXP rush route. You know the deal by now.
Statistics: Posted by Zock — 16 Sep 2016, 11:15
Statistics: Posted by JoonasTo — 16 Sep 2016, 00:56
Statistics: Posted by Morax — 15 Sep 2016, 18:05
Statistics: Posted by Zock — 15 Sep 2016, 17:27