Statistics: Posted by JoonasTo — 15 Sep 2016, 11:52
But i have one demand belonging to Aeon ACU shield: why got just the first update adjusted? This is the chance to bring in a nearly never used ACU upgrade: the advanced shield! The second one is so expensive that it is even in the late game not worth to build it. So could you plz make it a bit weaker and cheaper to bring it at least in the midgame? What do you think?
Statistics: Posted by snuffles — 15 Sep 2016, 11:11
Statistics: Posted by Zock — 14 Sep 2016, 19:20
Statistics: Posted by PsychoBoB — 14 Sep 2016, 13:28
Statistics: Posted by Apofenas — 14 Sep 2016, 13:23
Even thought Zock reduced regen nerf so it doesn't make combat upgrades obselite, i still don't think this is nesessary change. Althought i understand the logic that Tech upgrades shouldn't be used for combat as effectively. So i'll suggest it again: implement Nomad feature so T2 adds +10 constant regen + additional 10 only out of combat but standard +20 hp/sec for cybran.
Combat upgrades.Now i'm worried about one thing - Cybran. The Cybran ACU is simple formality against fully equiped combat ACU. You won't stop that ACU unless you put t2 PDs or make snipe.
This is why i suggest to give cybran torp upgrade a land usage:
-Speed 1.7->2.0
HP reduction. I'd like to add extremely valuable one eco unit to that list. Mass storages.
Statistics: Posted by Zock — 14 Sep 2016, 12:54
Statistics: Posted by Apofenas — 14 Sep 2016, 11:55