Statistics: Posted by biass — 15 Sep 2016, 05:50
Statistics: Posted by zachyattacky — 07 Sep 2016, 22:47
Statistics: Posted by Destructor — 03 Sep 2016, 18:32
Statistics: Posted by Destructor — 02 Sep 2016, 23:22
Statistics: Posted by NapSpan — 02 Sep 2016, 11:18
Statistics: Posted by Destructor — 02 Sep 2016, 01:42
NapSpan wrote:This can be done having original costs but keeping the increased BT, if bombers take more time to be built, they cant go out early anymore (you can assist them, but engies take time to be build anyway), so no more early bomber.
After all, this is the objective of the patch, right? change things and see how they work now to fix them better in next patch.
Statistics: Posted by NapSpan — 01 Sep 2016, 13:26
Statistics: Posted by PhilipJFry — 01 Sep 2016, 12:35
LichKing2033 wrote:After some analysis of T1 bombers I came to the following conclusions:
1) OK, keep the bomber radar-less.
2) keep their better bomb drop and all the flihgt changes you made. Those are good.
3) Nerf Cybran T1 MAA. It has been buffed along with other MAAs but realize, please, that it almost never misses, unlike other MAA. So return its DPS to the previous value.
4) Restore the previous cost of the bomber (80 M, 2250 E, 500 BT). No reason to make them more expensive when the counter to them is better.
5) With some micro, it is feasible for 1st bomber to dodge MAA shots (I microed UEF bomber vs. Seraphim MAA in a teamgame, it lived to have 2nd vet, I think, because the guy I was bombing did not go for inties and his team did not send theirs)
Statistics: Posted by NapSpan — 01 Sep 2016, 12:28