Forged Alliance ForeverForged Alliance Forever Forums2016-08-27T11:35:55+02:00/feed.php?f=67&t=130092016-08-27T11:35:55+02:002016-08-27T11:35:55+02:00/viewtopic.php?t=13009&p=133630#p133630so maybe engine can handle that, with some tricky way ?
]]>2016-08-26T22:46:55+02:002016-08-26T22:46:55+02:00/viewtopic.php?t=13009&p=133604#p133604Statistics: Posted by Mot — 26 Aug 2016, 22:46
]]>2016-08-26T22:06:37+02:002016-08-26T22:06:37+02:00/viewtopic.php?t=13009&p=133598#p133598
Myxir wrote: it's not a bug, one unit can only do one task at a time (engine limitation). it's inconvenient though
oh so sad, I was hopping replace battleships with carriers for interesting fight
]]>2016-08-26T21:51:44+02:002016-08-26T21:51:44+02:00/viewtopic.php?t=13009&p=133589#p133589Statistics: Posted by Hawkei — 26 Aug 2016, 21:51
]]>2016-08-26T21:50:09+02:002016-08-26T21:50:09+02:00/viewtopic.php?t=13009&p=133588#p133588Statistics: Posted by Myxir — 26 Aug 2016, 21:50
]]>2016-08-26T21:44:17+02:002016-08-26T21:44:17+02:00/viewtopic.php?t=13009&p=133586#p133586 at least fix the bug(?), when carrier is building you make a move order at it will lose the building queue, very annoying