Um ZiniZini wrote:
8000 mass same cost as as a battleship, countered by several T2 TMD, not capable of defending itself in a naval battle and the cost again of 8000 mass same as a battleship, the cost is worthy of repeating twice. So to the apparent pro's who might stumble upon this "blashpemy" or moderate truth in whatever sense voice ur answers. when and why is this ship used? I wish to point out again thrice it costs 8000 mass same as a battleship, thats stupid.
As far as I am aware. Balance changes to this unit haven't been put on the table by the original poster. Hence, the entire point of this thread was to answer the question above. Which I have emphasised.
To which I replied with the following answer:
I use them in small numbers to complement my other naval units. Because, it is one more thing my opponent needs to worry about. It is never my primary force component, and there is never a time when I will base my strategy around this one type of ship. I use it to punish opponents who don't build TMD.
The truth of the matter is that you should spend less time talking the Torrent down because of what it can't do - and spend more time appreciating the things which it can do. The Torrent, like most things in the Aeon arsenal, is a highly specialised unit - and it's weaknesses are compensated by having a strong and unique ability - and this ability is squarely aimed at the destruction structures and static units, which are mostly on land.
I also feel that these so called "Seton's Naval Pros" need to get out of that map and experience some real naval gameplay. Try using this on a 40 km island map, such as Point of Reach or Roanoke Abyss, (or an 80 km map like Debris), and you will quickly see it's strengths. With such large distances and island economy everywhere it is simply impossible to get the T2 build power to where it needs to be and make TMD everywhere. This combined with the huge range means that you could park this vessel anywhere on those maps and have somewhere between 5 to 10 mexes within range. This ship can readily change targets, move to different positions and attack on a different vector. It's range circle, when compared to a T2 Sonar or Radar easily puts it at a place where it can attack it's target without being detected. Which is a huge advantage over cruisers that need to get much closer to their targets and stand a much greater likelihood of getting intercepted by enemy destroyers. The torrent can move into position, fire a couple of salvo's and be sailing off into the ocean only to re-emerge and attack a different island. Sniping Mexes, Pgens, Engineer clusters, and Factories.Statistics: Posted by Hawkei — 23 Jun 2016, 05:42
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