Statistics: Posted by Hawkei — 03 Jul 2016, 20:36
NapSpan wrote:Air jammer is Stinger with sparky, with UEF you can f*** enemy aiming with those beautiful engies (as long as they are not spotted)
Statistics: Posted by NapSpan — 02 Jul 2016, 20:29
Statistics: Posted by Lieutenant Lich — 02 Jul 2016, 17:24
Statistics: Posted by Nepty — 02 Jul 2016, 14:38
NapSpan wrote:
...(as long as they [jamming] are not spotted)
Statistics: Posted by Ithilis_Quo — 02 Jul 2016, 13:49
Nepty wrote:Remove broadsword crappy AA and replace it with a Tech 3 transport clamp. Allow it to ferry tech 3 units. Alot less useless. Just an idea.
Statistics: Posted by Nepty — 02 Jul 2016, 13:14
Statistics: Posted by NapSpan — 02 Jul 2016, 11:42
Apofenas wrote:
It will just be more logical to have t3/t4 unit to shoot better torps than t1 sub.
Statistics: Posted by Lieutenant Lich — 25 Jun 2016, 23:21
that is not relevant. in reality you would be facing torpedo bombers as cyb battleships. while cyb navy might need all the help it can get on t3 stage to defend vs air, you might send, i dunno 15 torps? well too bad they dont kill that cyb BS. but an aeon one would die pretty easy. not intuitive, causes frustration, not very predictable either btw due to the projectile on the BS and the torp behavior.
Statistics: Posted by Apofenas — 25 Jun 2016, 11:35
Statistics: Posted by Exotic_Retard — 24 Jun 2016, 15:58
Exotic_Retard wrote:
-t2 trans has way too much hp. if you give it appreciable dps then it becomes a pretty good replacement for gunships/inties depending on if youre talking about aa/ground dps. on top of that they are as fast as an intie and can carry units.
- ML - sounds ok, but again it would mean that you just cant use small amounts of t2 gunships to help out in killing it, (cos they just die and give vet), still nice idea about the firing pattern
Not like it would be a problem if Valiant had stronger AA than current Salems and that's not a big buff at all.
-valiant - sure, sounds cool, will need to make sure its not too similar to cyb navy.
It doesn't become a better destroyer for very simple reason - torp defence. Salem torp def allows it to avoid a lot of damage so it would have better survivability against torps. 4 Salems have 8 torp valley; 1 galaxy has 2 torp valley; 8 torps overwhelm torp defence better than 2 and thats the reason 8 t2 subs would kill such Galaxy and wouldn't kill 4 Salems.
-galaxy - nope. it becomes better destroyer than the destroyer. it has 47khp. thats 7.76 times more hp for only 3.6 times the price.
-BS AA:
--galaxy too much, again because of absurd hp on it (no point in getting cruiser/carrier then). in equilibirum it gets 60->120 dps
--summit - same reason, but now with added uef navy. in equilibirum it gets 56->80 dps
Statistics: Posted by Apofenas — 24 Jun 2016, 08:07
Statistics: Posted by Exotic_Retard — 23 Jun 2016, 18:34