Forged Alliance Forever Forged Alliance Forever Forums 2016-07-29T11:33:19+02:00 /feed.php?f=67&t=12472 2016-07-29T11:33:19+02:00 2016-07-29T11:33:19+02:00 /viewtopic.php?t=12472&p=131650#p131650 <![CDATA[Re: t1 vs t3]]>
i got 84 t1 tanks (price of titan + t2 hq + t3 hq) and ordered them to attack a lone titan

with a bit of simple circle micro i could happily beat all of them, the striker shots were too slow for our old mate titan

4988252 enjoy

Statistics: Posted by biass — 29 Jul 2016, 11:33


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2016-07-29T10:20:43+02:00 2016-07-29T10:20:43+02:00 /viewtopic.php?t=12472&p=131640#p131640 <![CDATA[Re: t1 vs t3]]>
biass wrote:
u rather use t3 arty vs t1 then titans?)))))))))))


Yes... The Titan is unlike both the Loyalist, Harbringer, and Othuum, in that it does not trade well with T1. With a range of 20 it will be taking fire from T1 tanks, and taking fire from T2 before entering range. It also doesn't have the equivalent DPS, or HP to mass ratios to really justify the use. The only time when Titan is viable, against anything, is when it can be fielded in overwhelming numbers, such that no losses are incurred and the personal shields are allowed to recharge.

All the other factions have T3 direct fire options which render T1 irrelevant. UEF does not. That is why increasing Titan range to 23 is so important.

Statistics: Posted by Hawkei — 29 Jul 2016, 10:20


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2016-07-29T09:06:12+02:00 2016-07-29T09:06:12+02:00 /viewtopic.php?t=12472&p=131638#p131638 <![CDATA[Re: t1 vs t3]]> Statistics: Posted by biass — 29 Jul 2016, 09:06


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2016-07-29T08:33:41+02:00 2016-07-29T08:33:41+02:00 /viewtopic.php?t=12472&p=131637#p131637 <![CDATA[Re: t1 vs t3]]>
I somehow never really faced the problem that t1 is annoying t3 to much. If somebody is going on with huge ammounts of t1 i simply get t3 arti and kill them with splash. The remaining units should be no problem for the percies.

Statistics: Posted by Iszh — 29 Jul 2016, 08:33


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2016-07-29T08:25:43+02:00 2016-07-29T08:25:43+02:00 /viewtopic.php?t=12472&p=131636#p131636 <![CDATA[Re: t1 vs t3]]>
NapSpan wrote:
Masyaka wrote:Pecies are made to kill expis or other T3/T2 heavy units, not to eat swarms, use titans for that.


use titans for that

You evil men, you want him dead or what? UEF have percies to beat big things and pillars for everything else,also have Titans as a (useless) puppy, but not a cute one, that ugly puppy that nobody whants to give a chance to be something usefull buff.


Yes. Pillars will generally get the job done, and more effective at anti-spam than Titans. Titans are by no means useless, but, their biggest asset is speed - and tying down Titans to "Percy escort detail" doesn't make a whole lot of sense. Titans want to roam free. They shouldn't be forced to escort slow Percies.

Statistics: Posted by Hawkei — 29 Jul 2016, 08:25


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2016-07-29T08:14:44+02:00 2016-07-29T08:14:44+02:00 /viewtopic.php?t=12472&p=131635#p131635 <![CDATA[Re: t1 vs t3]]>
NapSpan wrote:
Masyaka wrote:Pecies are made to kill expis or other T3/T2 heavy units, not to eat swarms, use titans for that.


use titans for that


use titans


titans

You evil men, you want him dead or what? UEF have percies to beat big things and pillars for everything else,also have Titans as a (useless) puppy, but not a cute one, that ugly puppy that nobody whants to give a chance to be something usefull buff.


titan is a raiding unit like mech marine, but bigger and stronger. To make it effective as 1 percival you need to make 3 of these.
Im just talking about philosofy.

Statistics: Posted by Masyaka — 29 Jul 2016, 08:14


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2016-07-29T04:25:21+02:00 2016-07-29T04:25:21+02:00 /viewtopic.php?t=12472&p=131628#p131628 <![CDATA[Re: t1 vs t3]]>
we are not going to throw around buffs for everything - uef might be the most powerful faction in beta already right now

Statistics: Posted by biass — 29 Jul 2016, 04:25


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2016-07-29T01:40:44+02:00 2016-07-29T01:40:44+02:00 /viewtopic.php?t=12472&p=131620#p131620 <![CDATA[Re: t1 vs t3]]>
NapSpan wrote:
You evil men, you want him dead or what? UEF have percies to beat big things and pillars for everything else,also have Titans as a (useless) puppy, but not a cute one, that ugly puppy that nobody whants to give a chance to be something usefull buff.

Funny ( ͡° ͜ʖ ͡°) but true.
Spoiler: show
NapSpan, they'd rather f**K around with buildings' HP than fix what's actually broken.

Statistics: Posted by Lieutenant Lich — 29 Jul 2016, 01:40


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2016-07-29T01:25:17+02:00 2016-07-29T01:25:17+02:00 /viewtopic.php?t=12472&p=131617#p131617 <![CDATA[Re: t1 vs t3]]>
Masyaka wrote:
Pecies are made to kill expis or other T3/T2 heavy units, not to eat swarms, use titans for that.


use titans for that


use titans


titans

You evil men, you want him dead or what? UEF have percies to beat big things and pillars for everything else,also have Titans as a (useless) puppy, but not a cute one, that ugly puppy that nobody whants to give a chance to be something usefull buff.

Statistics: Posted by NapSpan — 29 Jul 2016, 01:25


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2016-07-28T23:08:22+02:00 2016-07-28T23:08:22+02:00 /viewtopic.php?t=12472&p=131609#p131609 <![CDATA[Re: balance rant, cybran OPness etc]]>
Hawkei wrote:
Ithilis_Quo wrote:did you think that any kind of 10vs355 units is relevant in normal game?

none never ever will build 355 t1 units against T3. Maybe some 600 rating guy that still have believ for that it should work.


Firstly, I'm not talking about using T1 tanks. I'm talking about using T1 arty and T1 bots, and secondly yes, I can and do use this tactic. I have successfully used mech marine swarms against high alpha strike units like Yenzine and Percies, and to good effect. The mech marines are arguably even more effective because they can dance and avoid taking fire, and even when they do take fire, the loss of one units is of no consequence - because the overkill is so massive. The shear amount of fire which T1 artillery can lay down is devastating. Especially when you have some units of your own which can meat shield. Such as T2 tanks and mobile shields.

I have used flares to kill percies too, and it worked pretty nicely.

Statistics: Posted by angus000 — 28 Jul 2016, 23:08


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2016-07-28T22:57:09+02:00 2016-07-28T22:57:09+02:00 /viewtopic.php?t=12472&p=131608#p131608 <![CDATA[Re: balance rant, cybran OPness etc]]>
Ithilis_Quo wrote:
did you think that any kind of 10vs355 units is relevant in normal game?

none never ever will build 355 t1 units against T3. Maybe some 600 rating guy that still have believ for that it should work.


Firstly, I'm not talking about using T1 tanks. I'm talking about using T1 arty and T1 bots, and secondly yes, I can and do use this tactic. I have successfully used mech marine swarms against high alpha strike units like Yenzine and Percies, and to good effect. The mech marines are arguably even more effective because they can dance and avoid taking fire, and even when they do take fire, the loss of one units is of no consequence - because the overkill is so massive. The shear amount of fire which T1 artillery can lay down is devastating. Especially when you have some units of your own which can meat shield. Such as T2 tanks and mobile shields.

Statistics: Posted by Hawkei — 28 Jul 2016, 22:57


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2016-07-28T16:03:12+02:00 2016-07-28T16:03:12+02:00 /viewtopic.php?t=12472&p=131572#p131572 <![CDATA[Re: t1 vs t3]]> Statistics: Posted by Masyaka — 28 Jul 2016, 16:03


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2016-06-13T02:34:46+02:00 2016-06-13T02:34:46+02:00 /viewtopic.php?t=12472&p=128614#p128614 <![CDATA[Re: t1 vs t3]]>
nocaps wrote:
ithilis -- opinion on that syrtis game, wrt to percies vs t1 defense?


he dont use T1 to defend. He use T2/T3 air to defend. As i see he smash every single perci with corsair.

Statistics: Posted by Ithilis_Quo — 13 Jun 2016, 02:34


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2016-06-12T19:36:07+02:00 2016-06-12T19:36:07+02:00 /viewtopic.php?t=12472&p=128597#p128597 <![CDATA[Re: t1 vs t3]]> Statistics: Posted by nocaps — 12 Jun 2016, 19:36


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2016-06-12T11:39:53+02:00 2016-06-12T11:39:53+02:00 /viewtopic.php?t=12472&p=128575#p128575 <![CDATA[Re: balance rant, cybran OPness etc]]>
Hawkei wrote:
Ithilis_Quo wrote:
Mycen wrote:Strikers? How irrelevant. Show me percivals versus T1 arty.
Not medusas though...


http://recordit.co/fUjSj70q4T

you can not do it by yourself? 10 perci vs 355 arty. (1 perci die - due to bad terain)

Your test is irrelevant. You are assuming that the Percy will be microed but the Lobo's will not. In the end you survive by circling around the back of the Lobo's while they continue on their move order. No player would allow this to happen. They will converge and then bump you. Once the Percies get bumped they are dead.


I also noticed that you retreated through a whole 5 km of distance. So anything you were protecting is well and truly gone.



did you think that any kind of 10vs355 units is relevant in normal game?

none never ever will build 355 t1 units against T3. Maybe some 600 rating guy that still have believ for that it should work.

Statistics: Posted by Ithilis_Quo — 12 Jun 2016, 11:39


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