Forged Alliance Forever Forged Alliance Forever Forums 2016-05-12T21:20:53+02:00 /feed.php?f=67&t=12419 2016-05-12T21:20:53+02:00 2016-05-12T21:20:53+02:00 /viewtopic.php?t=12419&p=126766#p126766 <![CDATA[Re: Engineering Stations vs Engineers]]> Statistics: Posted by Morax — 12 May 2016, 21:20


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2016-05-12T18:21:16+02:00 2016-05-12T18:21:16+02:00 /viewtopic.php?t=12419&p=126753#p126753 <![CDATA[Re: Engineering Stations vs Engineers]]>
check out the changes here: http://equilibrium.x10host.com/changelog/#buildpower

as always, you can play the mod with these changes today. not tomorrow, not next year, today.
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(also are you sure about that db? i got a price of 1050 for 5 buildpower which is 15 engies or 780 mass: http://www.faforever.com/faf/unitsDB/un ... 04,URL0105)
you are most likely being tripped up by the fact that hives are affected by leftover code from engymod, which messes with their prices and so you need to set them like that for anything to work at all.

Statistics: Posted by Exotic_Retard — 12 May 2016, 18:21


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2016-05-12T15:40:14+02:00 2016-05-12T15:40:14+02:00 /viewtopic.php?t=12419&p=126743#p126743 <![CDATA[Engineering Stations vs Engineers]]>
Could we perhaps scale the cost of engineering stations down a bit and/or make their build power more dominant?

Source: http://spooky.github.io/unitdb/#/XEL020 ... 04,XRB0304

Statistics: Posted by Morax — 12 May 2016, 15:40


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