Forged Alliance ForeverForged Alliance Forever Forums2016-02-28T07:47:17+02:00/feed.php?f=67&t=111992016-02-28T07:47:17+02:002016-02-28T07:47:17+02:00/viewtopic.php?t=11199&p=121247#p121247 The current balance on this is fine as I see it.
Someone mentioned the idea of putting a T2 engy on a destroyer. Funny you should mention that, I had that idea a while ago, was trying to implement it on the Shield Boat (since it doesn't repair itself, can't rank I was looking to add drones), but I was unable to make a working mod on it. The author of BrewLAN made a working version of what I was looking to do, as a T3 repair/support ship (called Patch) currently UEF only in his mod (downloadable on github). Having a repair ship is a needed feature, it fits with real naval force logistics and then you have something that can move with your ships, instead of engineers that are too slow.
]]>2016-02-11T22:28:39+02:002016-02-11T22:28:39+02:00/viewtopic.php?t=11199&p=120013#p120013Statistics: Posted by Tylosaur — 11 Feb 2016, 22:28
]]>2016-01-30T20:17:41+02:002016-01-30T20:17:41+02:00/viewtopic.php?t=11199&p=118705#p118705 In gerneral most Vanilla relics are good because Chris Taylore invented them.
]]>2016-01-30T17:02:23+02:002016-01-30T17:02:23+02:00/viewtopic.php?t=11199&p=118693#p118693Statistics: Posted by snuffles — 30 Jan 2016, 17:02
]]>2015-12-06T07:20:45+02:002015-12-06T07:20:45+02:00/viewtopic.php?t=11199&p=115239#p115239Statistics: Posted by Epson — 06 Dec 2015, 07:20
]]>2015-11-30T02:21:06+02:002015-11-30T02:21:06+02:00/viewtopic.php?t=11199&p=115014#p115014Statistics: Posted by yeager — 30 Nov 2015, 02:21
]]>2015-11-29T23:30:57+02:002015-11-29T23:30:57+02:00/viewtopic.php?t=11199&p=115012#p115012 Most "relics" from Vanilla have stayed because they are important...
]]>2015-11-29T21:25:19+02:002015-11-29T21:25:19+02:00/viewtopic.php?t=11199&p=115002#p115002Statistics: Posted by Rudolph'sRedNose — 29 Nov 2015, 21:25
]]>2015-11-29T21:22:49+02:002015-11-29T21:22:49+02:00/viewtopic.php?t=11199&p=115001#p115001Statistics: Posted by mirroredwang — 29 Nov 2015, 21:22
]]>2015-11-29T21:12:41+02:002015-11-29T21:12:41+02:00/viewtopic.php?t=11199&p=114996#p114996Statistics: Posted by JaggedAppliance — 29 Nov 2015, 21:12
]]>2015-11-29T21:04:58+02:002015-11-29T21:04:58+02:00/viewtopic.php?t=11199&p=114994#p114994Statistics: Posted by Rudolph'sRedNose — 29 Nov 2015, 21:04
]]>2015-11-29T20:57:10+02:002015-11-29T20:57:10+02:00/viewtopic.php?t=11199&p=114992#p114992
Zeldafanboy wrote: if the ships are sitting still
Thats my point. Punishing mistakes-
Statistics: Posted by mirroredwang — 29 Nov 2015, 20:57
]]>2015-11-29T20:47:43+02:002015-11-29T20:47:43+02:00/viewtopic.php?t=11199&p=114991#p114991Statistics: Posted by Zeldafanboy — 29 Nov 2015, 20:47
]]>2015-11-29T20:42:34+02:002015-11-29T20:42:34+02:00/viewtopic.php?t=11199&p=114990#p114990Statistics: Posted by mirroredwang — 29 Nov 2015, 20:42
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