Statistics: Posted by FunkOff — 24 Nov 2015, 22:35
Statistics: Posted by LegatusDivinae — 15 Nov 2015, 19:45
Statistics: Posted by zeroAPM — 21 Oct 2015, 15:33
Statistics: Posted by RoLa — 21 Oct 2015, 15:22
Statistics: Posted by Col_Walter_Kurtz — 21 Oct 2015, 15:10
Statistics: Posted by IceDreamer — 21 Oct 2015, 14:18
Mycen wrote:I'm not arguing that the Czar is where it should be right now, I agree with you on that. But I don't agree that it should be reworked in order to be better than it is at attacking heavily defended enemy bases or to be able to engage large amounts (60+) of asf on its own. I also think that a simple cost reduction would improve things a lot. It costs 11k more mass than a Soul Ripper, why? As we've established, it's not that much better. Why not just move its cost in line with other similar units before we go nuts?
I mean, come on, we're throwing out ideas about shields that only cover certain sides, rebalancing T3 AA around a single unit, giving Czars more HP than a megalith and more damage than a ML... Icedreamer is definitely right to go one small step at a time, yeah?
Statistics: Posted by angus000 — 21 Oct 2015, 03:05
Statistics: Posted by IceDreamer — 21 Oct 2015, 01:50
Statistics: Posted by Ithilis_Quo — 21 Oct 2015, 01:35
The problem is not the CZAR, the problem is the ASF's. That they would kill your incoming CZAR even when you outnumber your enemy in ASF's and have air control because they will still kill it in one pass.
Statistics: Posted by angus000 — 21 Oct 2015, 01:17
Statistics: Posted by TheKoopa — 21 Oct 2015, 00:25
D4E_Omit wrote:
Giving it better AA so it'd have a chance against asf
Giving it more health and a higher dps beam so it could do something to stationary AA
Lowering mass cost would just end up with it being used as a huge bomb really often
D4E_Omit wrote:
Making it faster could be possible but its still gonna be fragile
Making it have higher build power for flying factory and decreasing mass cost could be a possibility
Ithilis_Quo wrote:
and because you dont have your own asf when you have czar. Or you have your own asf but enemy have 2x more asf so it doesnt mater. When one side invest 45K mass in czar other will invest this mass somewhere. Economical argument in strategic game is all time automatic. Othervise its not strategic game.
Ithilis_Quo wrote:Mycen wrote:Since you can see enemy ASF coming on radar, you can just pull the Czar back over your SAMs when they approach - if your opponent wants to suicide a bunch of his ASF by flying them through your ASF and over all of the AA in your territory, what's the problem?
main problem is that when you build czar enemy for same mass have 128asf more as you have. 128 ASF destroy czar in 1,08 second and if lose all asf to destroy czar then still he have same ASF as you have and you waste big time to build czar for nothing. But i can garante taht he dont lose all asf even in sam forest.
Ithilis_Quo wrote:
When you want it for defense, then why not build jast more sams and PD? you can build 90 T2 pd for price of czar. That do that job much better.
Ithilis_Quo wrote:
you go with your czar def against gc that is on your front ally border. see asf is coming you go back with your czar, becasue asf is 2,5x faster it smash your czaz that fall over your ally base/or somewhere. (69 ASf destroy czar for 3second)
how you will play this setup?
Statistics: Posted by Mycen — 20 Oct 2015, 22:14