Forged Alliance Forever Forged Alliance Forever Forums 2015-07-29T14:54:36+02:00 /feed.php?f=67&t=10454 2015-07-29T14:54:36+02:00 2015-07-29T14:54:36+02:00 /viewtopic.php?t=10454&p=106057#p106057 <![CDATA[Re: Leftover Siren Missiles]]> Statistics: Posted by yeager — 29 Jul 2015, 14:54


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2015-07-29T13:03:45+02:00 2015-07-29T13:03:45+02:00 /viewtopic.php?t=10454&p=106041#p106041 <![CDATA[Re: Leftover Siren Missiles]]> Statistics: Posted by keyser — 29 Jul 2015, 13:03


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2015-07-29T11:08:34+02:00 2015-07-29T11:08:34+02:00 /viewtopic.php?t=10454&p=106030#p106030 <![CDATA[Re: Leftover Siren Missiles]]>
tatsu wrote:
This is a post that Heaven asked to be made.

Overkill removal on the Siren's nanodart launcher: the projectile speed is quite low. SAMs had their overkill tendency reduced some patches ago; leftover missiles that are still in the air after the primary target died now follow nearby planes. The overkill issue on the Siren is much more of a problem than the pre-patch SAMs', and since the cybran have no swimming shields in whatever form, it would be fair to tweak the nanodart of their cruisers a little.

who else agrees?


yea that would be nice, but I dont believe it will change

Statistics: Posted by ZeRen — 29 Jul 2015, 11:08


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2015-07-29T10:08:37+02:00 2015-07-29T10:08:37+02:00 /viewtopic.php?t=10454&p=106026#p106026 <![CDATA[Leftover Siren Missiles]]>
Overkill removal on the Siren's nanodart launcher: the projectile speed is quite low. SAMs had their overkill tendency reduced some patches ago; leftover missiles that are still in the air after the primary target died now follow nearby planes. The overkill issue on the Siren is much more of a problem than the pre-patch SAMs', and since the cybran have no swimming shields in whatever form, it would be fair to tweak the nanodart of their cruisers a little.

who else agrees?

Statistics: Posted by tatsu — 29 Jul 2015, 10:08


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