Forged Alliance Forever Forged Alliance Forever Forums 2015-09-06T04:22:42+02:00 /feed.php?f=67&t=10428 2015-09-06T04:22:42+02:00 2015-09-06T04:22:42+02:00 /viewtopic.php?t=10428&p=109483#p109483 <![CDATA[Re: Killed the Seraph commander ?]]>

http://imgur.com/FDj22k0

green circle is at 2/3 of the yellow circle.


Didn't knew that.

Statistics: Posted by Mechsangoku — 06 Sep 2015, 04:22


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2015-09-05T18:02:32+02:00 2015-09-05T18:02:32+02:00 /viewtopic.php?t=10428&p=109455#p109455 <![CDATA[Re: Killed the Seraph commander ?]]>
IceDreamer wrote:
Id happily look at 3hp amd faster motion missiles for a very slightly higher upgrade and/or missile cost.

Thx that's all I'm asking for

Statistics: Posted by yeager — 05 Sep 2015, 18:02


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2015-09-05T06:49:11+02:00 2015-09-05T06:49:11+02:00 /viewtopic.php?t=10428&p=109409#p109409 <![CDATA[Re: Killed the Seraph commander ?]]> Statistics: Posted by IceDreamer — 05 Sep 2015, 06:49


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2015-09-05T00:20:38+02:00 2015-09-05T00:20:38+02:00 /viewtopic.php?t=10428&p=109380#p109380 <![CDATA[Re: Killed the Seraph commander ?]]> Statistics: Posted by yeager — 05 Sep 2015, 00:20


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2015-09-04T23:46:16+02:00 2015-09-04T23:46:16+02:00 /viewtopic.php?t=10428&p=109376#p109376 <![CDATA[Re: Killed the Seraph commander ?]]> http://imgur.com/FDj22k0

green circle is at 2/3 of the yellow circle.

Statistics: Posted by keyser — 04 Sep 2015, 23:46


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2015-09-04T20:27:48+02:00 2015-09-04T20:27:48+02:00 /viewtopic.php?t=10428&p=109341#p109341 <![CDATA[Re: Killed the Seraph commander ?]]>
keyser wrote:
speed2 wrote:3HP missile kills all except aeon TMDs

it was only possible to kill those tmd when they were at more than 2/3 of the range of the tml com. otherwise the tml was killed. Just saying.


Eerrr

Didn't get that lol

Statistics: Posted by Mechsangoku — 04 Sep 2015, 20:27


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2015-09-04T14:11:18+02:00 2015-09-04T14:11:18+02:00 /viewtopic.php?t=10428&p=109306#p109306 <![CDATA[Re: Killed the Seraph commander ?]]>
Mechsangoku wrote:
It's been a while since I've stopped using the field generetor.

Nano and double fun is very nice for units, usless againt Exp as you don't have enough HP

I've killed monkey lords like that, and with full vet and some otherwise useless mobile shields I can take a poorly microed GC

Statistics: Posted by yeager — 04 Sep 2015, 14:11


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2015-09-04T13:42:47+02:00 2015-09-04T13:42:47+02:00 /viewtopic.php?t=10428&p=109305#p109305 <![CDATA[Re: Killed the Seraph commander ?]]>
speed2 wrote:
3HP missile kills all except aeon TMDs

it was only possible to kill those tmd when they were at more than 2/3 of the range of the tml com. otherwise the tml was killed. Just saying.

Statistics: Posted by keyser — 04 Sep 2015, 13:42


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2015-09-03T23:45:32+02:00 2015-09-03T23:45:32+02:00 /viewtopic.php?t=10428&p=109268#p109268 <![CDATA[Re: Killed the Seraph commander ?]]>
Nano and double fun is very nice for units, usless againt Exp as you don't have enough HP

Statistics: Posted by Mechsangoku — 03 Sep 2015, 23:45


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2015-09-03T19:47:47+02:00 2015-09-03T19:47:47+02:00 /viewtopic.php?t=10428&p=109240#p109240 <![CDATA[Re: Killed the Seraph commander ?]]> Statistics: Posted by yeager — 03 Sep 2015, 19:47


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2015-09-03T19:32:07+02:00 2015-09-03T19:32:07+02:00 /viewtopic.php?t=10428&p=109238#p109238 <![CDATA[Re: Killed the Seraph commander ?]]>
Chrono, you don't see it a lot, but can be very effective
Billy you do see it, not very often but happends
Cybran torp is used in most naval maps

But those 4 listed are hardly ever used. At least not on the 4000 + games i've seen.

The sera com is still a strong one, but don't have an edge like it used to have
- aeon double gun + shiled
- Cybran telemazer

It's now an EUF com, with less BP and less HP

Statistics: Posted by Mechsangoku — 03 Sep 2015, 19:32


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2015-09-03T19:22:44+02:00 2015-09-03T19:22:44+02:00 /viewtopic.php?t=10428&p=109237#p109237 <![CDATA[Re: Killed the Seraph commander ?]]>

What are the most unused upgrades ?
- EUF nano > Because you loose T2-T3 access
- Sera "super gun" Refracting Chronotron Amplifier > too expensive and too dangerous of you have have the extra HP given by T2-T3
- Sera Field Restoration Field > because you loose gun
- Sera Rapid Restoration > Because you loose gun

You almost NEVER see those in games. And well, Sera has 3 of those.... Sera TML com was the best upgrade for the sera commander, not the only one, but the best one.


I don't see Aeon Chrono Dampener or Billy or Cybran torpedoes here

Sera has far and away the strongest and most versatile com overall

Statistics: Posted by Zeldafanboy — 03 Sep 2015, 19:22


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2015-09-03T19:33:52+02:00 2015-09-03T19:00:23+02:00 /viewtopic.php?t=10428&p=109235#p109235 <![CDATA[Re: Killed the Seraph commander ?]]>

3HP missile kills all except aeon TMDs

Then obviously you never tried...


if you think tacpac was the only good thing about sera com, you're playing the game wrong


I never said that. I said it was the commander strong point.

But let's see other commanders to compare. I will not go on the Sera army as there is another topic on that.

On T1 stage: Sera is behind others, always was

Cybran has gun + stealth
Aeon has double gun or radar
EUF has gun, and more HP then Sera and drones

On T2 stage, sera com is a good com

Sera has gun + T2, like most of the other commander.
Aeon have to choose between T2 and second gun, and Cybran imho is the weaker one (still has to rely on gun/stealth)

Other upgrades on T2 eco stage
- Chrono: rarely used, but has some advantages
- Shileds for EUF and Aeon
- nano1: cost a lot but still can be acheived on T2 stage
- Tml com
- RAS and ARAS

Upgrades on T3 stage:
- Nano 2
- Shield 2
- Billy
- Teleport
- Lazer


What are the most unused upgrades ?
- EUF nano > Because you loose T2-T3 access
- Sera "super gun" Refracting Chronotron Amplifier > too expensive and too dangerous of you don't have the extra HP given by T2-T3
- Sera Field Restoration Field > because you loose gun
- Sera Rapid Restoration > Because you loose gun

You almost NEVER see those in games. And well, Sera has 3 of those.... Sera TML com was the best upgrade for the sera commander, not the only one, but the best one.

Statistics: Posted by Mechsangoku — 03 Sep 2015, 19:00


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2015-09-03T18:05:36+02:00 2015-09-03T18:05:36+02:00 /viewtopic.php?t=10428&p=109232#p109232 <![CDATA[Re: Killed the Seraph commander ?]]>
Mechsangoku wrote:
Bunch of shizzle


Look I'm being super cereal, if you think tacpac was the only good thing about sera com, you're playing the game wrong. If the best arguments you can come up with to claim the so called weakness of the seraphim com consist of "but one other faction has this too!" or "No shield!" or "Yeah so what?!" and "Don't get me started on this!" then I don't have much more to say tbh.

You simply don't have a one-size-fits-all earlygame move now. And a good tacpack rush was around the 5-5:30 mark if I remember correctly. Now you'll have to mix it up, be creative and find actual weaknesses in your opponents defence to exploit, maybe even, dear god dare I say it...? Maybe... Be agressive and expose yourself to some danger to make gains rather than hang back and chill, do your bo and enjoy being a fucking mapwide threat from the safety of the rivers. Like, you know, every other faction has to do. Cybran has no tacpack... Aeon has no tacpack either, yet these commanders aren't considered useless.

The whole basis for your argument is that the sera com revolved around tacpack, which is absolute bullshit no matter how you look at it. ''But now TMD will stop a missile!" Well, no shit. That's what it's for. Or did you want to say "Now my opponent doesn't have to build TMD on the outer edge of their defences where I can just kill it with the tacpack anyway or consign themselves to building double-TMD at every single mex they have outside of home base(the only realistic solution)" ? Because I don't have to tell you how stupid that sounds... I think at least?

Do you hear Cybran players complaining that their TML doesn't oneshot a TMD anymore? No, because it was just as fucking stupid. But I'm sort of a nice guy, so I'll give a nice tip; Instead of blindly shooting missiles you might want to try dealing with the defences first (you know, like every other faction has to do if they want to damage their opponent). For example, that little fighter bomber you have can oneshot a tmd... Or maybe bring a mobile missiles launcher or two in range as decoy missiles for the TMD... Or use t1 bombers in small groups... By doing this kind of stuff you experience the real fun of supcom; outsmarting your opponent and using all tools at your disposal rather than utterly relying on a single upgrade on a single unit.

Statistics: Posted by Ceneraii — 03 Sep 2015, 18:05


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2015-09-03T17:51:34+02:00 2015-09-03T17:51:34+02:00 /viewtopic.php?t=10428&p=109230#p109230 <![CDATA[Re: Killed the Seraph commander ?]]> Statistics: Posted by speed2 — 03 Sep 2015, 17:51


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