Forged Alliance Forever Forged Alliance Forever Forums 2015-07-12T15:28:49+02:00 /feed.php?f=67&t=10256 2015-07-12T15:28:49+02:00 2015-07-12T15:28:49+02:00 /viewtopic.php?t=10256&p=104015#p104015 <![CDATA[Re: ACU Upgrades: UEF]]> As for nano: just increase the health, case closed
Also while we are on the topic seraphim regen field should work for allied units

Statistics: Posted by yeager — 12 Jul 2015, 15:28


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2015-07-12T13:55:39+02:00 2015-07-12T13:55:39+02:00 /viewtopic.php?t=10256&p=104013#p104013 <![CDATA[ACU Upgrades: UEF]]>
Nano
Especially the Nano is known as useless in comparision to t2 upgrade, and i dont want to repeat what was brought up so many times - i just want to recall it so its not forgotten when it comes up to changes. I personally like the idea of it becomming a pre-status to the shield, so you can have Nano -> personal shild -> bubbleshield. As the UEF is the "tanky" faction with HP superior to all other facions, i think the idea of a super-tanky ACU fits very well into this image. Just 2 cents on that.

Teleport
Additionally i come up with a suggestion about the never-used teleport-upgrade. We know teleport use from Telemazer and sera and aeon sACUs. Mostly they are on sniping-missions against t3-Arty or SMDs, except some scus getting up nasty stealth-proxy-tml-bases.

And exactly this is the kind of task i think what the UEF-ACU could be good at: An End-Game Proxy-Base-Builder. It would be something very different to Cybran-Telemazer so it keeps up faction-deversity and could leed to very intense situiations. To do this, there might be an extra tool needed: A T4 Buildingsuite, with maybe 200-400 bp, and to make it more risky the reload-time for the teleport could be increased.

I have no specific proposals for the values and i haven't done any math because i want to suggest the concept, and if it is liked the values can be found later on.

cya on the battlefields

Statistics: Posted by C-Star — 12 Jul 2015, 13:55


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