Statistics: Posted by Lieutenant Lich — 16 Feb 2016, 16:49
Statistics: Posted by Kalvirox — 17 Mar 2015, 16:20
Statistics: Posted by Kalvirox — 11 Mar 2015, 18:09
I'd be curious to see a replay of this working against someone slightly higher ranked than you, if you have one. I say that because often people of the same rank will not know how to react to a well practiced strategy.
I was more referring to a few flak on small maps. I have played many a game where I go t2 aeon, my opponent scouts it before I even get the first gunship out, and there's a flak in every corner of the (small) map. T2 air dominance is meaningless if your opponent mixes in flak, which at my level, most people are smart enough to do.
Statistics: Posted by Kalvirox — 11 Mar 2015, 14:34
Cybran gunships are hands down the best, it has the lowest dps of 60 (same as sera), but aeon only has 65 dps and uef 66.6 repeating, so the difference is tiny, but the key thing is the aoe. The aoe will wreck t1 quickly and in large quantities of t2 gunships wreck t2 land (assuming no flak).
Statistics: Posted by Aulex — 11 Mar 2015, 02:36
Statistics: Posted by TheKoopa — 11 Mar 2015, 02:21
Statistics: Posted by Aulex — 11 Mar 2015, 02:13
Kalvirox wrote:
Aeon t2 air is better than the rest because swiftwinds trade better against inties. And I would argue that aeon t2 gunships are best, close second being uef. Aeon t2 land does not stack up too well against the others, so I would rather rush t2 air (this is for maps bigger than or equal to 10x10) and abuse my air dominance a bit. Infact it is possible for you to ignore t2 land and use t2 air as a stalling tactic to rush harbies.
Statistics: Posted by codepants — 11 Mar 2015, 01:50
Statistics: Posted by Kalvirox — 11 Mar 2015, 00:57
Statistics: Posted by theeggroll — 10 Mar 2015, 23:05
Statistics: Posted by Aulex — 10 Mar 2015, 22:52
Statistics: Posted by theeggroll — 10 Mar 2015, 22:50
Kalvirox wrote:
Firstly, aurora are not as bad as you describe, when you get to higher levels of 1v1 they are really really really really really annoying (imo). The only way to counter them properly is fast t2.
Aeon with fast t2 air is really nice. Gunships are nice and you can pretty much keep air control with swiftwinds as you kill every mex on the map that is not guarded by 2-3 flak.
Statistics: Posted by codepants — 10 Mar 2015, 22:37