1A. They want more air.
1B. When you need more air. You say you know the airgame, this is just like that. It is the same as when you build more ASF.
2. This depends completely on your tactic and your opponent. But considering basic ecowhoring, it is right after you scout your enemy has started his.
3A. To rush.
3B. Closer rally point -> Shorter travel time -> More units in the fight, faster
3C. It is expensive and vulnerable. High risk, high reward.
4. You answered that already.
5. When you will win with it OR when you will lose without it. You need to plan, scout and recognise these situations.
6. After your T3 mexes.
7. Build them.Statistics: Posted by JoonasTo — 19 Jan 2017, 01:29
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