Forged Alliance Forever Forged Alliance Forever Forums 2016-10-10T07:32:24+02:00 /feed.php?f=62&t=13118 2016-10-10T07:32:24+02:00 2016-10-10T07:32:24+02:00 /viewtopic.php?t=13118&p=136986#p136986 <![CDATA[Re: Using adjacency bonus]]> As far as i noticed there won't be any Bonus if your air factory and your hydro only share only one cell in adjacency. You have to use the full length of the hydro next to your air factory to get use of any adjacency bonus.

If you get boni on more edges than one your Bonus will increase, eg, an air factory surrounded with T1 PGens will get a higher Bonus on E consumtion than an air factory sharing only one of ist egdes with 4 T1 PGens.


@Vanguard:
I guess this is a matter of Situation. Defending yourself at the smallest lap gap on setons won't give you enough building place for a lot of those templates. A reason against T2 powered Arty could be the T2 Pgens's Explosion Dmg when. So if you have a pretty good shielded Position T2 Pgens might make sense. If you have a lot of space T1 powered templates might be the most useful. But maybe someone hase more practical experience on that.

so far

J.

Statistics: Posted by JenZor — 10 Oct 2016, 07:32


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2016-10-06T14:53:58+02:00 2016-10-06T14:53:58+02:00 /viewtopic.php?t=13118&p=136774#p136774 <![CDATA[Re: Using adjacency bonus]]>
Eg if your air fac touches a hydro along the length of one cell, or all three?

Statistics: Posted by ladderff — 06 Oct 2016, 14:53


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2016-10-06T11:04:17+02:00 2016-10-06T11:04:17+02:00 /viewtopic.php?t=13118&p=136766#p136766 <![CDATA[Re: Using adjacency bonus]]>
Now look at this: you need to invest 1290 mass for t3 support factory+540 mass for t2 support factory(+240 for t1 factory) = 1830(2070) mass. That depends on the stage you start building support factories, but most people do that at t1 and t2 stages. Even investing 1290 mass to get inconsistent -3m/sec discount is completely uncomparable with constant +2.25m/sec for t1 mass storage that costs 200 mass.

Statistics: Posted by Apofenas — 06 Oct 2016, 11:04


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2016-10-06T10:18:46+02:00 2016-10-06T10:18:46+02:00 /viewtopic.php?t=13118&p=136765#p136765 <![CDATA[Re: Using adjacency bonus]]>
JenZor wrote:
So it seems pretty usefull to utilize the adjacency Bonus of a t3 mex to T3 factories... there fore back to the question: Why isnt it used more often?

Actually on Setons front I always get 4 factories surrounding a T3 Mex as soon as possible. But in hindsight, it´s not always that useful. Capping the T3 mex is 9 mass per second extra. My reasoning basically is that I need more units in front, so I save 800 mass for the mass storages, but once I stop producing ( upgrading eco, getting SMD or xperimentals ) the mass storages would actually be more useful. Even on Setons I find it VERY Hard to keep the factories running 100% of the time.

Since we are already on the topic of adjacency bonusses, I´d like to highjack the thread.

What´s your take on T2 static Artillery? I have a template with one artillery piece surrounded by 4 t1 Pgens. Lately, some people have been telling me, it´s not worth it.

Do you recommmend building any power close to artillery? If yes, what do your templates look like? Do you use T2 powered artillery?

Statistics: Posted by Vanguard — 06 Oct 2016, 10:18


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2016-09-12T12:17:51+02:00 2016-09-12T12:17:51+02:00 /viewtopic.php?t=13118&p=135096#p135096 <![CDATA[Re: Using adjacency bonus]]> Statistics: Posted by speed2 — 12 Sep 2016, 12:17


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2016-09-12T11:51:53+02:00 2016-09-12T11:51:53+02:00 /viewtopic.php?t=13118&p=135093#p135093 <![CDATA[Re: Using adjacency bonus]]>
I had no clue that there is another wiki. I was always refering to this.


Edit:

So it seems pretty usefull to utilize the adjacency Bonus of a t3 mex to T3 factories... there fore back to the question: Why isnt it used more often?

Statistics: Posted by JenZor — 12 Sep 2016, 11:51


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2016-09-12T11:45:25+02:00 2016-09-12T11:45:25+02:00 /viewtopic.php?t=13118&p=135092#p135092 <![CDATA[Re: Using adjacency bonus]]> http://wiki.faforever.com/index.php?tit ... ency_Bonus

Statistics: Posted by speed2 — 12 Sep 2016, 11:45


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2016-09-12T11:23:08+02:00 2016-09-12T11:23:08+02:00 /viewtopic.php?t=13118&p=135088#p135088 <![CDATA[Using adjacency bonus]]>
i struggled a bit about using the adjacency bonus giving by mexes.

In fact my question: Would it be useful to surround a T3 Mex with 4 T3 Factories or Quantum Gateways and produce high mass consuming units like maybe T3 Gunships, T3 Torpbombers, Strats, Bricks, Percies, SACUs, .. you got the idea.

I would just do the math by myself but i dont find explicit values to calculate it on my own.

The basic idea: 4 Mass Storages around the T3 Mex equals 27 Mass instead of 18 Mass.
So every of the 4 Factories/ Quantum Gateways jsut need to get a bit more than a 2.25 Mass consumtion decrease to make this constallation useful. Especially Quantum Gateways should get this Bonus pretty easy so...
... why isn't this fact used more often? Do i missing some facts?

Or is it just the fact that this bonus is fix for unit production and not available to build something else like Nukes/Antis/navy.

(I'm not on a game ready PC for testing, maybe someone may help me with some numbers or experiences. Thx 4 help

so far
J.


P.S.: btw: @Mod: If this post belongs under an other top topic feel free to put it in the right category. Thx 2

Statistics: Posted by JenZor — 12 Sep 2016, 11:23


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