since it takes many nukes in lategame to wipe out an entire fleet, maybe make the sub-nuke have different damage values vs buildings so its not overused against bases, lower the range so its much less a strategic weapon more a tactical, and make it build nukes much faster but lower damage and maybe lower AoE
you get the idea?Statistics: Posted by Master_Vallex — 06 Nov 2013, 01:05
]]>