Forged Alliance Forever Forged Alliance Forever Forums 2013-11-02T12:31:33+02:00 /feed.php?f=58&t=5673 2013-11-02T12:31:33+02:00 2013-11-02T12:31:33+02:00 /viewtopic.php?t=5673&p=57018#p57018 <![CDATA[Re: Balance proposals - Focus points.]]> Mandatory things to do for the balance team :

- Fix the T1 UEF bomber.
- Implement and balance (if necessary) the ASF "lag fix" (more frontloaded) : viewtopic.php?f=45&t=5612
- Implement and extensively test the beam improvements : viewtopic.php?f=45&t=5441

Statistics: Posted by Ze_PilOt — 02 Nov 2013, 12:31


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2013-11-02T12:29:11+02:00 2013-11-02T12:29:11+02:00 /viewtopic.php?t=5673&p=57017#p57017 <![CDATA[Balance proposals - Focus points.]]>
- Finetuning of the T3 gunships Broadsword and Wailer which are vastly underused units.
- Change to static flak (either a simple buff to make it on par with mobile flak, or a change including more faction diversity)
- Fixing the bug that the commander TML isnt being hit by UEF & aeon TMD.
- Continue improvement on strategic subs

Things that most voters (more than 50%) agree on:
- Fine tune snipers, because they are still underused.
- Reduce speed of splitted cybran tac projectiles so that tac defenses like uef ones have more time to react.
- Implementation of SCU Presets, to build pre-upgraded SCUs
- Fix SCU veterancy (currently 200 for 5 star, probably too much).
- buff tempest torpedo damage to make the unit itself more interesting
- Small nerf to Aeon t1 (Auroras most likely), decreasing their dominance a bit, without removing it nor touching their current handling.
- Close the gap between t2 land and t3 land to be not so extreme anymore. (T2 more useful)


Things that may or may not be in, but shouldn't be the main focus :
- Increasing variation amoungst the nuclear weapons, make them a bit more useful
- Speed nerf for aurora/sera arty on water. (I'm putting a veto on that one, I don't want that)
- Possible adjustments to Yathsou. (T3 seraphim subhunter)


Things that people don't care about or things that shouldn't be tweaked :
- Adjustments to how Fuel works for aircraft.
- Various tweaks, including changes to selection priority.
- Possible T4 economy adjustsments - including experimenting with buffs to t3 fabrication and RAS.
- Increase RoF on T2 arty.
- ASF are too dominant. They should be tweaked/nerfed.
- Nerf Seraphim T2 destroyer.

Statistics: Posted by Ze_PilOt — 02 Nov 2013, 12:29


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