Forged Alliance Forever Forged Alliance Forever Forums 2013-06-14T17:01:06+02:00 /feed.php?f=57&t=4252 2013-06-14T17:01:06+02:00 2013-06-14T17:01:06+02:00 /viewtopic.php?t=4252&p=46208#p46208 <![CDATA[Re: Recommended adjustments]]>

No other faction or tiers have comparable units having the same price.


I like it. Faction deversity. As long as the units both have a viable role, i find it nice that the t2 of the factions is more different and not always the light/heavy tank dogma.

Statistics: Posted by Zock — 14 Jun 2013, 17:01


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2013-06-14T16:30:26+02:00 2013-06-14T16:30:26+02:00 /viewtopic.php?t=4252&p=46207#p46207 <![CDATA[Re: Recommended adjustments]]>
Changing it randomly now is probably not a good idea.

Statistics: Posted by Ze_PilOt — 14 Jun 2013, 16:30


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2013-06-14T16:02:06+02:00 2013-06-14T16:02:06+02:00 /viewtopic.php?t=4252&p=46205#p46205 <![CDATA[Re: Recommended adjustments]]>
Wagner + Rhino as heavy tanks, for the same price, seems really weird to me. No other faction or tiers have comparable units having the same price. There is always a more expensive / cheaper unit, and a heavier one, for variety.

Of course it's impossible to provide replays proving that Wagner should not have same price as Rhino if Rhino becomes the heavy tank of Cybran, but I'm sure plenty of people will find it wrong that Cybran has 2 very similar units. It's not imba, but it's not optimal. Making Rhino heavier and more expensive is a very good idea, but leaving Wagner heavy and expensive = half done change.

Statistics: Posted by pip — 14 Jun 2013, 16:02


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2013-06-14T15:06:57+02:00 2013-06-14T15:06:57+02:00 /viewtopic.php?t=4252&p=46200#p46200 <![CDATA[Re: Recommended adjustments]]>
I don't see any from any replay posted here.

Statistics: Posted by Ze_PilOt — 14 Jun 2013, 15:06


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2013-06-14T15:05:34+02:00 2013-06-14T15:05:34+02:00 /viewtopic.php?t=4252&p=46199#p46199 <![CDATA[Re: Recommended adjustments]]> Statistics: Posted by Lu_Xun_17 — 14 Jun 2013, 15:05


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2013-06-14T15:00:53+02:00 2013-06-14T15:00:53+02:00 /viewtopic.php?t=4252&p=46198#p46198 <![CDATA[Re: Recommended adjustments]]>
Lu_Xun_17 wrote:
concerning aurora i've posted you some replays against blackheart few weeks ago to show you aurora was exactly like before (like before i mean excellent against spam but too weak against T1 air) except this buggy aspect.


There are not supposed to be better, they are supposed to react better. That's something you can't see/feel if you don't play aeon on a daily basis.
So you basically confirming that change was working as expected (meaning not more powerful).


This post was like an sos when reading that you wanted to publish 3626 like that, but the addition of new rhino target + new heavy rhino requieres again some new tests. It's not ready.


It will be pushed like that. If I'm waiting for your test, the patch will not be released this year.

Statistics: Posted by Ze_PilOt — 14 Jun 2013, 15:00


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2013-06-14T14:59:30+02:00 2013-06-14T14:59:30+02:00 /viewtopic.php?t=4252&p=46197#p46197 <![CDATA[Re: Recommended adjustments]]>
Lu_Xun_17 wrote:
I know some of my values got listened to, but i think you should trust without replays when all the top5 get a same opinion about a unit.


I don't believe anyone can play a game inside his head, sorry. (also, you don't even all agree on the same things, so...).

Statistics: Posted by Ze_PilOt — 14 Jun 2013, 14:59


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2013-06-14T14:56:18+02:00 2013-06-14T14:56:18+02:00 /viewtopic.php?t=4252&p=46196#p46196 <![CDATA[Re: Recommended adjustments]]> I know i had to put a little of electricity in my previous post to make you react a minimum.
uef nano is nearly not an argue when we look at the senseless first values proposed.

I know some of my values got listened to, but i think you should trust without replays when all the top5 get a same opinion about a unit.

As i was not even sure you would watch those, here are some replays

999234-Lu_Xun_17.fafreplay
1000680-Lu_Xun_17.fafreplay
1000717-Lu_Xun_17.fafreplay

concerning aurora i've posted you some replays against blackheart few weeks ago to show you aurora was exactly like before (like before i mean excellent against spam but too weak against T1 air) except this buggy aspect.


This post was like an sos when reading that you wanted to publish 3626 like that, but the addition of new rhino target + new heavy rhino requieres again some new tests. It's not ready.

Statistics: Posted by Lu_Xun_17 — 14 Jun 2013, 14:56


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2013-06-14T14:39:33+02:00 2013-06-14T14:39:33+02:00 /viewtopic.php?t=4252&p=46192#p46192 <![CDATA[Re: Recommended adjustments]]> Statistics: Posted by pip — 14 Jun 2013, 14:39


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2013-06-14T14:31:39+02:00 2013-06-14T14:31:39+02:00 /viewtopic.php?t=4252&p=46191#p46191 <![CDATA[Re: Recommended adjustments]]>
Lu_Xun_17 wrote:
aurora turn speed is also a mistake. it doesn't buff well aurora and makes the unit looking bugged.


Read the changelog.

For shields, I fail to see any replay on this forum showing any shield abuse.

If you were reading the changelog before making any claim, you would see that I listen to anyone bringing some evidences to their claim (in the last one, the nano repair).
Also, half the changelogs are the values you gave me. I don't listen you said? (It's hard for me to listen to people saying nothing, that's true).

Statistics: Posted by Ze_PilOt — 14 Jun 2013, 14:31


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2013-06-14T14:25:58+02:00 2013-06-14T14:25:58+02:00 /viewtopic.php?t=4252&p=46190#p46190 <![CDATA[Re: Recommended adjustments]]>
But anyway i still wonder why i'm writting here as the only person who takes the decisions doesn't care in opinions of others.

Statistics: Posted by Lu_Xun_17 — 14 Jun 2013, 14:25


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2013-06-14T08:14:57+02:00 2013-06-14T08:14:57+02:00 /viewtopic.php?t=4252&p=46174#p46174 <![CDATA[Re: Recommended adjustments]]>
I still think it's wrong that Cybran has 2 heavy tanks, costing the same price and would prefer a cheaper Wagner (yet as strong).

As for Aeon mobile shield strength and possible abuse for navy, and late t2 / t3, I guess we will have to wait for 1v1 ladder feedback because a lot of replays are required to evaluate them and the handful I watched were not conclusive enough so far (even though snipers + cheap mobile shields spam is already used to great efficiency by some players).

Statistics: Posted by pip — 14 Jun 2013, 08:14


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2013-06-13T13:38:00+02:00 2013-06-13T13:38:00+02:00 /viewtopic.php?t=4252&p=46107#p46107 <![CDATA[Re: Recommended adjustments]]> TOTAL IMBA REDUCE TO 100 regen at least or even less, i am not sure when i want this upgraide, and how make it usefull but not imba...

Statistics: Posted by ZLO_RD — 13 Jun 2013, 13:38


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2013-06-13T13:34:15+02:00 2013-06-13T13:34:15+02:00 /viewtopic.php?t=4252&p=46106#p46106 <![CDATA[Re: Recommended adjustments]]>
pip wrote:
Here is a replay showing how imba is the current nano upgrade for UEF. Courtesy of Blackheart, whom I thank for his help. My apologies for the 5 ACU he killed. May they rest in peace.

Pentakill well would be nice if we were playing league of legend, but FA is not good. I ask attention because look I found this really OP. But several factors have to see, had maximum level veteran, shield and nano repair ... :shock:

Statistics: Posted by Neojacques — 13 Jun 2013, 13:34


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2013-06-13T13:12:16+02:00 2013-06-13T13:12:16+02:00 /viewtopic.php?t=4252&p=46101#p46101 <![CDATA[Re: Recommended adjustments]]>
ZLO_RD wrote:
WTF? was that a balance testing replay with BlackHeart???

this was actually OP, i do not remember that you can upgraide that shit without 1-2 t2 power before...


It used to cost 200 000 energy, it's now 52500 with same regen, 200 hp / sec. So before, you needed t3, now you need just one t2 or even just t1 and a boost from you team mates. It's not the price that matters, but the regen value in relation to the price. For such high regen value, the previous price was correct, but it makes the upgrade useless due to the existence of shield upgrade. Hence the suggestions to reduce the price AND the regen value, not just the price.

Here is another replay where it is used and give the team who uses it a big advantage. If other replays are required, i'm sure there are a few available in the vault. It would be funny to see a team of 4 UEF players using nano with the current 200 hp / regen.

Statistics: Posted by pip — 13 Jun 2013, 13:12


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