Forged Alliance Forever Forged Alliance Forever Forums 2013-06-24T14:59:02+02:00 /feed.php?f=57&t=4200 2013-06-24T14:59:02+02:00 2013-06-24T14:59:02+02:00 /viewtopic.php?t=4200&p=46839#p46839 <![CDATA[Re: Featured mod]]>

I glad this will happen. I truly think this will be a great feature for the FAF platform :)

Statistics: Posted by dstojkov — 24 Jun 2013, 14:59


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2013-06-24T14:52:15+02:00 2013-06-24T14:52:15+02:00 /viewtopic.php?t=4200&p=46838#p46838 <![CDATA[Re: Featured mod]]> Statistics: Posted by Ze_PilOt — 24 Jun 2013, 14:52


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2013-06-24T14:50:03+02:00 2013-06-24T14:50:03+02:00 /viewtopic.php?t=4200&p=46837#p46837 <![CDATA[Re: Featured mod]]>
When do you think could it be deployed for test at least ?

Statistics: Posted by dstojkov — 24 Jun 2013, 14:50


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2013-06-24T14:47:26+02:00 2013-06-24T14:47:26+02:00 /viewtopic.php?t=4200&p=46835#p46835 <![CDATA[Re: Featured mod]]> Statistics: Posted by Ze_PilOt — 24 Jun 2013, 14:47


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2013-06-24T14:48:42+02:00 2013-06-24T14:47:05+02:00 /viewtopic.php?t=4200&p=46834#p46834 <![CDATA[Re: Featured mod]]>
At least to be tested and propose change or improvement ?

Statistics: Posted by dstojkov — 24 Jun 2013, 14:47


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2013-06-17T12:29:54+02:00 2013-06-17T12:29:54+02:00 /viewtopic.php?t=4200&p=46384#p46384 <![CDATA[Re: Featured mod]]>
Really ... It will bring some fresh air to the overall community and will open it to a larger public

Has to be tested though .. Can't wait to test it ! :-)

Statistics: Posted by dstojkov — 17 Jun 2013, 12:29


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2013-06-15T19:23:50+02:00 2013-06-15T19:23:50+02:00 /viewtopic.php?t=4200&p=46249#p46249 <![CDATA[Re: Featured mod]]> http://www.faforever.com/forums/viewtopic.php?f=45&t=3845&start=10

Statistics: Posted by johnie102 — 15 Jun 2013, 19:23


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2013-06-11T13:52:14+02:00 2013-06-11T13:52:14+02:00 /viewtopic.php?t=4200&p=45918#p45918 <![CDATA[Re: Featured mod]]> Statistics: Posted by Veta — 11 Jun 2013, 13:52


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2013-06-11T12:42:46+02:00 2013-06-11T12:42:46+02:00 /viewtopic.php?t=4200&p=45913#p45913 <![CDATA[Re: Featured mod]]>
dstojkov wrote:
coool :-)


For the DB you only need the creation script

The best is to use a free one the like mysql and that's it ;-)


The database structure is already there (it should be almost the same as the map vault). It needs to be able to recieve uploaded mods, to be able to download mods, to give links to thumbnails, to increase the download counter, manage comments on mods. Again, this is Zep's part. I can't touch the database.

Statistics: Posted by johnie102 — 11 Jun 2013, 12:42


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2013-06-11T00:10:44+02:00 2013-06-11T00:10:44+02:00 /viewtopic.php?t=4200&p=45843#p45843 <![CDATA[Re: Featured mod]]>


For the DB you only need the creation script

The best is to use a free one the like mysql and that's it ;-)

Statistics: Posted by dstojkov — 11 Jun 2013, 00:10


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2013-06-10T23:52:38+02:00 2013-06-10T23:52:38+02:00 /viewtopic.php?t=4200&p=45839#p45839 <![CDATA[Re: Featured mod]]>
I will post some screenshots in the external contributors forum soon (I'm not really a graphics whore, so it doesn't look really pretty).

Statistics: Posted by johnie102 — 10 Jun 2013, 23:52


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2013-06-10T14:22:25+02:00 2013-06-10T14:22:25+02:00 /viewtopic.php?t=4200&p=45782#p45782 <![CDATA[Re: Featured mod]]> Statistics: Posted by dstojkov — 10 Jun 2013, 14:22


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2013-06-06T15:14:02+02:00 2013-06-06T15:14:02+02:00 /viewtopic.php?t=4200&p=45311#p45311 <![CDATA[Re: Featured mod]]> Statistics: Posted by johnie102 — 06 Jun 2013, 15:14


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2013-06-06T12:38:31+02:00 2013-06-06T12:38:31+02:00 /viewtopic.php?t=4200&p=45296#p45296 <![CDATA[Re: Featured mod]]>
You can also have in the mod vault all the patch since 3603

And btw if you want to make a mod vault don't assume 80% will be like this 10% like that ... This should be as possible independent of the patching version

Statistics: Posted by dstojkov — 06 Jun 2013, 12:38


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2013-06-06T11:12:55+02:00 2013-06-06T11:12:55+02:00 /viewtopic.php?t=4200&p=45290#p45290 <![CDATA[Re: Featured mod]]> Statistics: Posted by johnie102 — 06 Jun 2013, 11:12


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