Forged Alliance Forever Forged Alliance Forever Forums 2013-05-31T14:56:23+02:00 /feed.php?f=57&t=4147 2013-05-31T14:56:23+02:00 2013-05-31T14:56:23+02:00 /viewtopic.php?t=4147&p=44266#p44266 <![CDATA[Re: Wreakage mass]]>
i usually suffer from medusa fire, even if i pushed my opponent back by medusas i will have not many reclime by that

Statistics: Posted by ZLO_RD — 31 May 2013, 14:56


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2013-05-31T14:21:40+02:00 2013-05-31T14:21:40+02:00 /viewtopic.php?t=4147&p=44258#p44258 <![CDATA[Wreakage mass]]>
My thoughts would be give all units 0.45 (includes buildings too) mass multi and increase the health multi maybe to 2 or even more. On t1 mass will be quite the same but on t4 stage attacks will be way better than turtling.

Statistics: Posted by Bibblson — 31 May 2013, 14:21


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