Forged Alliance Forever Forged Alliance Forever Forums 2013-02-15T11:27:57+02:00 /feed.php?f=54&t=3004 2013-02-15T11:27:57+02:00 2013-02-15T11:27:57+02:00 /viewtopic.php?t=3004&p=30373#p30373 <![CDATA[Re: Tiny bug, easy to fix]]> A lot of seraphim units have the same problem; including but not limited to: t3 tank, t3 mobile arty, t3 aa

Statistics: Posted by eXivo — 15 Feb 2013, 11:27


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2013-02-10T03:19:54+02:00 2013-02-10T03:19:54+02:00 /viewtopic.php?t=3004&p=29775#p29775 <![CDATA[Tiny bug, easy to fix]]>
the fix should be easy if you look in the db file

LODCutoff = 200,
MeshName = '/Units/xrl0404/xrl0404_LOD0.scm',
ShaderName = 'Insect',
},
{
AlbedoName = 'xrl0403_lod1_albedo.dds',
LODCutoff = 400,
MeshName = '/Units/xrl0404/xrl0404_LOD1.scm',
ShaderName = 'Insect',
SpecularName = 'xrl0403_lod1_specteam.dds',

the xrl0404 folder only hold the 2 files xrl0404_LOD0.scm and xrl0404_LOD1.scm
they are used for the Megalith brachman use in the campagin

Statistics: Posted by viking — 10 Feb 2013, 03:19


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