Forged Alliance Forever Forged Alliance Forever Forums 2015-01-04T14:46:26+02:00 /feed.php?f=53&t=9138 2015-01-04T14:46:26+02:00 2015-01-04T14:46:26+02:00 /viewtopic.php?t=9138&p=90289#p90289 <![CDATA[Re: Help with a map (Diezle Dune)]]> Statistics: Posted by Saxxon — 04 Jan 2015, 14:46


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2015-01-04T10:40:31+02:00 2015-01-04T10:40:31+02:00 /viewtopic.php?t=9138&p=90279#p90279 <![CDATA[Re: Help with a map (Diezle Dune)]]> Statistics: Posted by BushMaster — 04 Jan 2015, 10:40


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2015-01-02T13:26:21+02:00 2015-01-02T13:26:21+02:00 /viewtopic.php?t=9138&p=90059#p90059 <![CDATA[Re: Help with a map (Diezle Dune)]]> Statistics: Posted by Saxxon — 02 Jan 2015, 13:26


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2015-01-02T12:12:40+02:00 2015-01-02T12:12:40+02:00 /viewtopic.php?t=9138&p=90056#p90056 <![CDATA[Re: Help with a map (Diezle Dune)]]>

I can't quite recall what the bug is, but I had to fix it 2 times on my maps already...

Open the... scenario.lua I guess... (kinda rusty with mapping at the moment) and have a look, if somethings looks fishy about naval markers, if there are any.

Statistics: Posted by Lionhardt — 02 Jan 2015, 12:12


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2015-01-02T08:05:05+02:00 2015-01-02T08:05:05+02:00 /viewtopic.php?t=9138&p=90052#p90052 <![CDATA[Help with a map (Diezle Dune)]]>
We were able to make a new map by sort of copying the old, but it wouldn't show up in game despite a few attempts, again most likely due to either the error, or something I didn't know about.

The base map is playable, with AI the Ai doesn't perform well enough to be a good test or challenge though and I usually like to try maps sandboxed with AI to scope out positions etc. Can't learn as much if the AI doesn't contest you for control points. Also thought about editing the map some for balance.

Any help is appreciated, someone with the knowledge to fix the glitch would be golden.

Statistics: Posted by Saxxon — 02 Jan 2015, 08:05


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