Forged Alliance Forever Forged Alliance Forever Forums 2014-08-28T14:22:56+02:00 /feed.php?f=53&t=8432 2014-08-28T14:22:56+02:00 2014-08-28T14:22:56+02:00 /viewtopic.php?t=8432&p=79673#p79673 <![CDATA[Re: Pre-built Markers and Symmetrical Markers?]]>
I do it like this: Place initial markers. Place dummy props under markers. Copy and rotate dummy props. Place new markers on rotated dummy props. Delete all dummy props. You can make templates in the sens that you can copy and paste the correct lines from one _save.lua to the other.

Statistics: Posted by Lionhardt — 28 Aug 2014, 14:22


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2014-08-28T12:26:26+02:00 2014-08-28T12:26:26+02:00 /viewtopic.php?t=8432&p=79669#p79669 <![CDATA[Re: Pre-built Markers and Symmetrical Markers?]]> http://www.youtube.com/watch?v=Wie877Is ... rtALc6Wj1Q

Statistics: Posted by ZLO_RD — 28 Aug 2014, 12:26


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2014-08-28T12:08:09+02:00 2014-08-28T12:08:09+02:00 /viewtopic.php?t=8432&p=79668#p79668 <![CDATA[Pre-built Markers and Symmetrical Markers?]]>
I'm wondering, as such, if it's possible to pre-build sets of markers (starting point, 4x Mass evenly spread around it, and possibly a hydrocarbon or something within a reasonable distance) that I can then simply drag and drop onto the map, rather than having to mess with it every time.

Also, is there a good way to make markers symmetrical so that neither team gets more or less than the other? I was hoping I could export the marker positions like I did for the elevation and texturing process and then use photoshop to mirror them, but, there doesn't appear to be any functionality for that.

So, suggestions or ideas?

Statistics: Posted by MinisterPhobia — 28 Aug 2014, 12:08


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