Forged Alliance Forever Forged Alliance Forever Forums 2014-07-07T19:05:37+02:00 /feed.php?f=53&t=8083 2014-07-07T19:05:37+02:00 2014-07-07T19:05:37+02:00 /viewtopic.php?t=8083&p=76784#p76784 <![CDATA[Re: Crash on save]]>
Plasma_Wolf wrote:
I've had it once before. The reason was that I had too many sharp angles in my height map. If you export the height map, double it's size, import to a new map and then saving doesn't cause a crash, this is the case.

Or you could just start using the blur a bit earlier than usually.

Thanks a lot! That was really the issue, i was almost ready to give up making a map.

Statistics: Posted by Mad`Mozart — 07 Jul 2014, 19:05


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2014-07-07T06:57:45+02:00 2014-07-07T06:57:45+02:00 /viewtopic.php?t=8083&p=76740#p76740 <![CDATA[Re: Crash on save]]>
Or you could just start using the blur a bit earlier than usually.

Statistics: Posted by Plasma_Wolf — 07 Jul 2014, 06:57


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2014-07-07T06:36:39+02:00 2014-07-07T06:36:39+02:00 /viewtopic.php?t=8083&p=76738#p76738 <![CDATA[Re: Crash on save]]> Statistics: Posted by BushMaster — 07 Jul 2014, 06:36


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2014-07-07T03:07:50+02:00 2014-07-07T03:07:50+02:00 /viewtopic.php?t=8083&p=76728#p76728 <![CDATA[Crash on save]]> Maybe someone had this issue and know how to fix it?
Can even replicate it (at least in my map) - happens after i use elevation brush a bit. Ever so weird it can sound, looks like i hit an elevation cap, lol? :shock:
Also it generates logs, can post them if anyone knows what to look into :|

Statistics: Posted by Mad`Mozart — 07 Jul 2014, 03:07


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