Plasma_Wolf wrote:
I've had it once before. The reason was that I had too many sharp angles in my height map. If you export the height map, double it's size, import to a new map and then saving doesn't cause a crash, this is the case.
Or you could just start using the blur a bit earlier than usually.
Thanks a lot! That was really the issue, i was almost ready to give up making a map.Statistics: Posted by Mad`Mozart — 07 Jul 2014, 19:05
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