Forged Alliance Forever Forged Alliance Forever Forums 2016-11-12T05:27:19+02:00 /feed.php?f=53&t=7344 2016-11-12T05:27:19+02:00 2016-11-12T05:27:19+02:00 /viewtopic.php?t=7344&p=138863#p138863 <![CDATA[Re: To Upload A New Map Version!]]> viewtopic.php?f=53&t=12604

Statistics: Posted by biass — 12 Nov 2016, 05:27


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2016-11-12T04:41:20+02:00 2016-11-12T04:41:20+02:00 /viewtopic.php?t=7344&p=138860#p138860 <![CDATA[Re: To Upload A New Map Version!]]>
Is there a way to have a semvercompatible version?

Statistics: Posted by EntropyWins — 12 Nov 2016, 04:41


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2015-07-17T01:09:12+02:00 2015-07-17T01:09:12+02:00 /viewtopic.php?t=7344&p=104573#p104573 <![CDATA[Re: To Upload A New Map Version!]]>

Statistics: Posted by Poch — 17 Jul 2015, 01:09


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2015-04-15T17:58:22+02:00 2015-04-15T17:58:22+02:00 /viewtopic.php?t=7344&p=98567#p98567 <![CDATA[Re: To Upload A New Map Version!]]>
Xinnony wrote:
This work ?

Yes, as it is in first post, it works 100%
Please delete code from your post so you dont consufe anyone

Statistics: Posted by speed2 — 15 Apr 2015, 17:58


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2015-04-15T15:37:10+02:00 2015-04-15T15:37:10+02:00 /viewtopic.php?t=7344&p=98561#p98561 <![CDATA[Re: To Upload A New Map Version!]]> Just need change the map_version variable but with '000X', not 'X' only for a new version.

Exemple with v4
Code:
map_version = 0004, //please follow the format with 4 digits
save = '/maps/FOLDERNAME.v'.map_version.'/MAPNAME_save.lua',
map = '/maps/FOLDERNAME.v'.map_version.'/MAPNAME.scmap',
script = '/maps/FOLDERNAME.v'.map_version.'/MAPNAME_script.lua',

Statistics: Posted by Xinnony — 15 Apr 2015, 15:37


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2015-04-15T15:17:22+02:00 2015-04-15T15:17:22+02:00 /viewtopic.php?t=7344&p=98560#p98560 <![CDATA[Re: To Upload A New Map Version!]]> http://wiki.faforever.com/index.php?tit ... ap_Version
this information is also available on the wiki - with better pictures!

Statistics: Posted by Exotic_Retard — 15 Apr 2015, 15:17


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2015-04-15T14:40:32+02:00 2015-04-15T14:40:32+02:00 /viewtopic.php?t=7344&p=98556#p98556 <![CDATA[Re: To Upload A New Map Version!]]> I thought i had to go nuts too!

Statistics: Posted by andybe — 15 Apr 2015, 14:40


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2015-02-23T06:08:50+02:00 2015-02-23T06:08:50+02:00 /viewtopic.php?t=7344&p=94539#p94539 <![CDATA[Re: To Upload A New Map Version!]]> Statistics: Posted by Gorton — 23 Feb 2015, 06:08


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2015-02-14T14:28:56+02:00 2015-02-14T14:28:56+02:00 /viewtopic.php?t=7344&p=93891#p93891 <![CDATA[Re: To Upload A New Map Version!]]> Statistics: Posted by speed2 — 14 Feb 2015, 14:28


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2014-05-05T22:03:58+02:00 2014-05-05T22:03:58+02:00 /viewtopic.php?t=7344&p=72310#p72310 <![CDATA[To Upload A New Map Version!]]>
'X' is your version number

Step 1: Open FOLDERNAME
Step 2: Go to MAPNAME_scenario.lua
Step 3: Change the following...

Code:
map = '/maps/FOLDERNAME/MAPNAME.scmap',
save = '/maps/FOLDERNAME/MAPNAME_save.lua',
script = '/maps/FOLDERNAME/MAPNAME_script.lua',


To...

Code:
map = '/maps/FOLDERNAME/MAPNAME.scmap',
map_version = X,
save = '/maps/FOLDERNAME/MAPNAME_save.lua',
script = '/maps/FOLDERNAME/MAPNAME_script.lua',


If anyone knows that I've missed something, shout, but from my tests this should give a foolproof updated map with the same name as previously.

PLEASE CAN SOMEONE STICKY THIS!

Statistics: Posted by IceDreamer — 05 May 2014, 22:03


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