Forged Alliance Forever Forged Alliance Forever Forums 2014-02-18T15:38:03+02:00 /feed.php?f=53&t=6718 2014-02-18T15:38:03+02:00 2014-02-18T15:38:03+02:00 /viewtopic.php?t=6718&p=65835#p65835 <![CDATA[Re: Map corrupted after MarkerEditor]]>
Sulo wrote:
Might be just a random praser bug, I was using the same editor and it worked just fine we might be using diffent versions or something like that though.


Two times it happen also to me ...
No idea ...

Statistics: Posted by Dragonfire — 18 Feb 2014, 15:38


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2014-02-18T15:35:05+02:00 2014-02-18T15:35:05+02:00 /viewtopic.php?t=6718&p=65834#p65834 <![CDATA[Re: Map corrupted after MarkerEditor]]> Statistics: Posted by Sulo — 18 Feb 2014, 15:35


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2014-02-18T15:30:20+02:00 2014-02-18T15:30:20+02:00 /viewtopic.php?t=6718&p=65831#p65831 <![CDATA[Re: Map corrupted after MarkerEditor]]>

I guess this is a bug of the marker editor? :?:

Statistics: Posted by Lionhardt — 18 Feb 2014, 15:30


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2014-02-18T15:27:01+02:00 2014-02-18T15:27:01+02:00 /viewtopic.php?t=6718&p=65829#p65829 <![CDATA[Re: Map corrupted after MarkerEditor]]>
Lionhardt wrote:
Ah, ok, thank you! But that wasn't it unfortunately. Map still does not load.


@Plasma: End of line 5, odd bracket and comma.



Dont forget the asterisk and same thing in line 3 ;)

Search for more
Code:
' ),' ),

in the whole code, there might be quite a few of them from what I can see.

Statistics: Posted by Sulo — 18 Feb 2014, 15:27


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2014-02-18T15:24:20+02:00 2014-02-18T15:24:20+02:00 /viewtopic.php?t=6718&p=65828#p65828 <![CDATA[Re: Map corrupted after MarkerEditor]]>

@Plasma: End of line 5, odd bracket and comma.

Statistics: Posted by Lionhardt — 18 Feb 2014, 15:24


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2014-02-18T15:23:11+02:00 2014-02-18T15:23:11+02:00 /viewtopic.php?t=6718&p=65827#p65827 <![CDATA[Re: Map corrupted after MarkerEditor]]> Statistics: Posted by Plasma_Wolf — 18 Feb 2014, 15:23


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2014-02-18T15:13:10+02:00 2014-02-18T15:13:10+02:00 /viewtopic.php?t=6718&p=65824#p65824 <![CDATA[Re: Map corrupted after MarkerEditor]]>
Lionhardt wrote:
No I don't. 221 is the line "['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),' )," , wich is part of

Code:
                ['Naval Area 01'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff0000FF' ),' ),
                    ['type'] = STRING( 'Naval Area' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 16.5, 63.1114, 173.5 ),



The error message I get though is "Invald Symbol 'in variable name!." (written exactly so)



You got extra stuff at the end of that line, it should be like:

Code:
                ['Naval Area 92'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff0000FF' ),
                    ['type'] = STRING( 'Naval Area' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 369.5, 65.56, 256.5 ),

Statistics: Posted by Sulo — 18 Feb 2014, 15:13


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2014-02-18T15:07:06+02:00 2014-02-18T15:07:06+02:00 /viewtopic.php?t=6718&p=65823#p65823 <![CDATA[Re: Map corrupted after MarkerEditor]]>
Code:
                ['Naval Area 01'] = {
                    ['hint'] = BOOLEAN( true ),
                    ['color'] = STRING( 'ff0000FF' ),' ),
                    ['type'] = STRING( 'Naval Area' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Expansion_prop.bp' ),' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 16.5, 63.1114, 173.5 ),



The error message I get though is "Invald Symbol 'in variable name!." (written exactly so)


Edit: I have now checked all pathnodes and they all have adjacent nodes.

Statistics: Posted by Lionhardt — 18 Feb 2014, 15:07


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2014-02-18T14:49:23+02:00 2014-02-18T14:49:23+02:00 /viewtopic.php?t=6718&p=65820#p65820 <![CDATA[Re: Map corrupted after MarkerEditor]]> You must connect the points, press right mouse key on a marker and drop to another!
If you try to load the map again with the Marker Editor it say the line with the error ... fix it

Ps.: sometimes the 'Naval Area' are broken ...
Search for them, e.g. Line 221
Did you see the mistake?

Statistics: Posted by Dragonfire — 18 Feb 2014, 14:49


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2014-02-18T14:36:28+02:00 2014-02-18T14:36:28+02:00 /viewtopic.php?t=6718&p=65819#p65819 <![CDATA[Re: Map corrupted after MarkerEditor]]>
Other than that, I have experience with one case of broken maps after messing about with the marker editor, or maps that don't work in the marker editor after changing something in the original map editor.

That problem had to do with having too many spawn points on the map. The marker editor won't load after you've added more than eight ACU spawn points in the map editor and something similar can go wrong if you do something in the marker editor.

As you can guess, this problem will not occur if you have 8 players or less in the game.

Statistics: Posted by Plasma_Wolf — 18 Feb 2014, 14:36


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2014-02-18T14:20:41+02:00 2014-02-18T14:20:41+02:00 /viewtopic.php?t=6718&p=65817#p65817 <![CDATA[Map corrupted after MarkerEditor]]>
Here is the faulty code, could somebody have a look and maybe spot whats wrong? Thank you.

http://pastebin.com/Tuhfhv4T

Statistics: Posted by Lionhardt — 18 Feb 2014, 14:20


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