Forged Alliance Forever Forged Alliance Forever Forums 2013-12-15T10:10:13+02:00 /feed.php?f=53&t=5856 2013-12-15T10:10:13+02:00 2013-12-15T10:10:13+02:00 /viewtopic.php?t=5856&p=59527#p59527 <![CDATA[Re: The map, Open Zeta]]> viewtopic.php?f=53&t=1616

Statistics: Posted by Nombringer — 15 Dec 2013, 10:10


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2013-12-15T00:40:16+02:00 2013-12-15T00:40:16+02:00 /viewtopic.php?t=5856&p=59518#p59518 <![CDATA[Re: The map, Open Zeta]]> no one cares whatsoever about map inbalance on a map in the ladder pool?

Statistics: Posted by Gorton — 15 Dec 2013, 00:40


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2013-11-29T16:03:43+02:00 2013-11-29T16:03:43+02:00 /viewtopic.php?t=5856&p=58709#p58709 <![CDATA[The map, Open Zeta]]> Also, on that map, the trees around the bottom right spot are actually invisible for the first few seconds of the game, making it look like there is clear terrain, and when you try and place a factory your acu walks because there are trees.

Statistics: Posted by Gorton — 29 Nov 2013, 16:03


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