Golol wrote: it is possible to get down to the middle from the high starting points close to the middle.
Statistics: Posted by Prince__ — 02 Nov 2013, 20:16
]]>2013-11-02T19:57:08+02:002013-11-02T19:57:08+02:00/viewtopic.php?t=5651&p=57042#p57042But what did you mean with moving com spawns? I didnt request that oO.
]]>2013-11-01T19:28:59+02:002013-11-01T19:28:59+02:00/viewtopic.php?t=5651&p=56967#p569672. Done 3. Done (more isn't possible , since I can't press the mouse 2-3 minutes)
Prince
Voi Vittu fixed.
Statistics: Posted by Prince__ — 01 Nov 2013, 19:28
]]>2013-10-29T20:33:39+02:002013-10-29T20:33:39+02:00/viewtopic.php?t=5651&p=56778#p56778Statistics: Posted by ZLO_RD — 29 Oct 2013, 20:33
]]>2013-10-29T18:05:25+02:002013-10-29T18:05:25+02:00/viewtopic.php?t=5651&p=56773#p56773the map is: "jungle valley" and "jungle valley 2vs2 v4" now what should be changed: it is possible to get down to the middle from the high starting points close to the middle. there is a small path down the side of the mountain that shouldnt be scale-able. and the other thing is that i saw in a few replays that the height difference in the middle (if you check it out on the map you see what i mean) is really annoying, so it should propably be flattened out a bit so it will barely affect hitting or missing of shots. i would be thankful if someone could fix these bugs and send me the file. how do versions work in the map vault? and can a map be taken down/replaced?