Lionhardt wrote:
I began experimenting with custom made layer textures, as the editor is missing a layer texture with a saturated brown tone that is not a rocky texture. The result was not quite pleasing though. My custom texture is way too strong and shines through all the other layers on top of it. Does anybody know what I might need to do to fix this?
Lionhardt wrote:
Also, I used paint.NET tu edit my texture. Is this godod tool for textures at all? I ask because for heightmap editing you need a program that supports 16 bit color coding, else you will get bad heightmaps.
Statistics: Posted by Deep_ — 15 Sep 2013, 16:17
Statistics: Posted by Krapougnak — 14 Sep 2013, 08:15
Statistics: Posted by Lionhardt — 13 Sep 2013, 14:48