Forged Alliance Forever Forged Alliance Forever Forums 2019-09-07T23:03:43+02:00 /feed.php?f=53&t=18070 2019-09-07T23:03:43+02:00 2019-09-07T23:03:43+02:00 /viewtopic.php?t=18070&p=177963#p177963 <![CDATA[Re: New map for sharing ...]]> viewtopic.php?f=40&t=18091

You can make the AI move closer to the enemy by using more waypoints.
The AI will move to the waypoint that is closest to the enemy and will attack from there.

AI-Uveso can easy handle up to 800 waypoints per layer.
(I will also patch the maingame so also Sorian and GPG AI will be able to handle maps with 800 waypoints)

[Edit] My AI can also autocreate waypoints on many maps an is using a 31*31 grid. Means it is using 961 Waypoints max.
(before you ask, your map can't be autogenerated)

Statistics: Posted by Uveso — 07 Sep 2019, 23:03


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2019-09-04T16:44:50+02:00 2019-09-04T16:44:50+02:00 /viewtopic.php?t=18070&p=177801#p177801 <![CDATA[Re: New map for sharing ...]]>
By the way, is there any mods that can make the AI more aware. Eg when you hide behind a hill and those AI will shoot at the hill and not knowing that it's shot is not hitting the enemy.

A mod that will make the AI know that enemy's health isn't reducing (ie. it's shot isn't hitting enemy) so that AI will change location to make another attempt to shoot at you (Or make any AI to move around to shoot and not staying put at one spot).

Statistics: Posted by GamerDreams2019ns — 04 Sep 2019, 16:44


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2019-09-04T00:40:51+02:00 2019-09-04T00:40:51+02:00 /viewtopic.php?t=18070&p=177776#p177776 <![CDATA[Re: New map for sharing ...]]>
the AI can't use the hills, because there are no land waypoints on the hill.
The AI will only use transports if it finds a destination waypoint that is not connected to the same waypointgrid where the unit starts.

Just add a waypointgrid on the top of the hill with no connection to the other waypoints down the hill:
waypontshill.png

Also your air waypoints are hmm not finished?
air1.png

Waypoints for the air layer should look like this:
air2.png

greetings Uveso.

Statistics: Posted by Uveso — 04 Sep 2019, 00:40


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2019-09-03T21:31:22+02:00 2019-09-03T21:31:22+02:00 /viewtopic.php?t=18070&p=177769#p177769 <![CDATA[Re: New map for sharing ...]]> Statistics: Posted by GamerDreams2019ns — 03 Sep 2019, 21:31


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2019-09-03T21:27:48+02:00 2019-09-03T21:27:48+02:00 /viewtopic.php?t=18070&p=177768#p177768 <![CDATA[New map for sharing ...]]>
But I cannot upload map to the vault becos I did not install the client.

So I placed it in a zip file as attached below.

Can I ask you guys something about the map editor created by Ozonex ?

How do I make the AI to "Rally" to an elevated platform , in fact 4 nos of Higher platform found in this map (which cannot access by land AI but only Air Ai).

I have placed a red icon "Air Transport" (if I remember the icon name correctly) but yet none of them were used by AI.

Thanks.

Statistics: Posted by GamerDreams2019ns — 03 Sep 2019, 21:27


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