Statistics: Posted by biass — 15 Dec 2017, 11:41
Statistics: Posted by Exotic_Retard — 15 Dec 2017, 11:18
Statistics: Posted by Sllypper — 15 Dec 2017, 05:26
Statistics: Posted by Sllypper — 15 Dec 2017, 04:31
Statistics: Posted by nine2 — 09 Dec 2017, 22:51
Statistics: Posted by Katharsas — 09 Dec 2017, 20:28
Statistics: Posted by Sllypper — 09 Dec 2017, 18:22
Statistics: Posted by nine2 — 09 Dec 2017, 11:10
Statistics: Posted by Sllypper — 09 Dec 2017, 05:19
The game engine restricts access to all files, except the game.prefs file from the ingame code. There is no way around that. The reason for this is to prevent malicious code being executed from mods/maps (viruses...).uzurpator wrote:
It is possible to invoke an executable from a game lua scripts?
that is possible (except for the unexplored part, I know it was implemented in the original sup com game, but FA doesnt contain it afaik).Blackheart wrote:
Couldnt you do it for ladder? Once you have found an opponent, the server creates a map, sends it to both players and then the game starts. Also with the map being unexplored at start please! :>
Statistics: Posted by CookieNoob — 08 Dec 2017, 17:49
Statistics: Posted by uzurpator — 08 Dec 2017, 17:25
Statistics: Posted by uzurpator — 08 Dec 2017, 17:23
Statistics: Posted by CookieNoob — 08 Dec 2017, 17:02